SheepDog2142 Posted August 23, 2024 Share Posted August 23, 2024 Added support to VAB Organizer for my favorite storage mod. Quote Link to comment Share on other sites More sharing options...
any 1 Posted September 3, 2024 Share Posted September 3, 2024 Science modules dont work with ExperimentsTakeTime. Quote Link to comment Share on other sites More sharing options...
Villain Vibe Posted September 9, 2024 Share Posted September 9, 2024 (edited) Hi there, I have noticed that with the Advanced Material Bay and the 2 Sub Satellites there is a problem with resetting the experiments. The context menu does not give the option to do so. You can collect the science from the device with a action group but there single use because of this. I added some screenshots. https://ibb.co/KsMpnds https://ibb.co/TKHx2Jg https://ibb.co/f88hVPv https://ibb.co/7R3Nq8Y Using version 1.12.5 of ksp Using Mod version 4.0.1.3 PS. After some more testing I noticed that the experiments bug out because of [x] Science! Continued. If I run them via the mod the don't give to option to transfer the data but If you run them manually they work fine! Edited September 9, 2024 by Villain Vibe Quote Link to comment Share on other sites More sharing options...
Thomas988 Posted October 1, 2024 Share Posted October 1, 2024 I'm also having issues using science parts. KSP version 1.12.5, mod version 4.0.1.3. Also have [x] Science! Continued installed. The right click context menu for Data Input Terminal does not have the option to collect data. I can transfer data to the Data Input Terminal using the context menu. However, transferring data from the Advanced Material Bay and Advanced Goo Unit causes the experiments to lose the ability to reset. Quote Link to comment Share on other sites More sharing options...
Swartz55 Posted January 14 Share Posted January 14 On 10/27/2023 at 5:35 PM, Stridsape said: Hello, I'm having the same exact issue. I would really like to use the tanks in question for a design I have going, does anyone know of a way to fix this? I tried making sense of the config file but I gotta admit I don't understand anything of it. Thanks in advance if anyone has any feedback on this. i fixed the issue. the issue isn't in NerteaCryo.cfg, but actually in US_Balancing_Patch.cfg which is under UniversalStorage2\Vandist the patch edited the liquidfuel amounts for the tanks but inadvertently deleted the storage data for the other tanks. it can be fixed by copying the missing data from NerteaCryo.cfg, like so: @PART[USAerozineWedge]:AFTER[UniversalStorage2] { @cost = 50 @mass = 0.010 @MODULE[USFuelSwitch] { @resourceNames = LiquidFuel,Oxidizer;LiquidFuel,Oxidizer;LiquidFuel,Oxidizer;LiquidFuel,Oxidizer|LiquidFuel;LiquidFuel;LiquidFuel;LiquidFuel|LqdHydrogen,Oxidizer;LqdHydrogen,Oxidizer;LqdHydrogen,Oxidizer;LqdHydrogen,Oxidizer|LqdHydrogen;LqdHydrogen;LqdHydrogen;LqdHydrogen|LqdMethane,Oxidizer;LqdMethane,Oxidizer;LqdMethane,Oxidizer;LqdMethane,Oxidizer|LqdMethane;LqdMethane;LqdMethane;LqdMethane @resourceAmounts = 6,7.2;16,19.2;25.5,30.6;34,40.8|22;44;66;88|105,7;225,15;345,23;450,30|165;330;495;660|40,8;90,18;130,26;165,33|110;220;330;440 @initialResourceAmounts = 6,7.2;16,19.2;25.5,30.6;34,40.8|22;44;66;88|105,7;225,15;345,23;450,30|165;330;495;660|40,8;90,18;130,26;165,33|110;220;330;440 @tankCost = 0;85;165;237|0;35;70;105|0;35;70;105|0;35;70;105|0;35;70;105|0;35;70;105 @tankMass = 0;0.019;0.036;0.051|0;0.014;0.028;0.042|0;0.014;0.028;0.042|0;0.014;0.028;0.042|0;0.014;0.028;0.042|0;0.014;0.028;0.042 } } This should fix it. Quote Link to comment Share on other sites More sharing options...
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