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Can Kerbin be exported into Outerra?


MedwedianPresident

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Wow, that would be insanely cool!

But I have no idea of how to do it. But I have something that might be useful:

http://libnoise.sourceforge.net/examples/complexplanet/

That's the original source for Kerbin's terrain, at a higher resolution than in game. The game took this and mirrored it, they flipped East and West. But unfortunately it's the old terrain, which was replaced in 0.18 I think. But it's a start.

Maybe there's some way to get the configs out using reverse-Copernicus? I'm not sure how that would work, but it might involve reverse engineering or decompiling KSP code, which is against the terms of service and potentially illegal, but don't quote me on that.

Here is HarvestR's comment on that map:

Quote

That map is an example provided in one of the Libnoise tutorials, which is an opensource numerical noise library we still use to generate terrain in KSP.

The very earliest versions of Kerbin were using the map as a placeholder, and after the game went public people started founding countries and creating all sorts of stories around it. We didn't have the heart to replace it by a unique one, even though it was a few tweaked seed values away.

These days, the original map isn't used at all anymore, but we've generated our height maps from it (and from that generate the planetary surface maps), so the continental layout remains very similar.

Cheers

 

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