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Copy/paste parts parameters


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After some research I didn't find what I am looking for so I am posting here:

I'm looking for a way to copy/paste parameters for identical pieces of my ship(in flight), for example I wan't to change the thrust limiter to make a maneuver more precise but I have 4 engines, I spend some time each time finding the 0.5 spot. It would be very nice to have a function as for example in Factorio where you just Shift + Right click a piece to copy and shift + left click on the new part to copy all parameters of the first one.

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14 hours ago, AbzorG said:

After some research I didn't find what I am looking for so I am posting here:

I'm looking for a way to copy/paste parameters for identical pieces of my ship(in flight), for example I wan't to change the thrust limiter to make a maneuver more precise but I have 4 engines, I spend some time each time finding the 0.5 spot. It would be very nice to have a function as for example in Factorio where you just Shift + Right click a piece to copy and shift + left click on the new part to copy all parameters of the first one.

I'm pretty sure that you can place one, make the parameter changes, then alt-click to copy the part and place another one. I think that it keeps the settings. Not near my gaming computer, so I can't check to be sure. 

Try it.

If you want to do it with a ship in flight check out the mod "all y'all"

Edited by Tyko
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20 hours ago, AbzorG said:

I'm looking for a way to copy/paste parameters for identical pieces of my ship(in flight), for example I wan't to change the thrust limiter to make a maneuver more precise but I have 4 engines, I spend some time each time finding the 0.5 spot. It would be very nice to have a function as for example in Factorio where you just Shift + Right click a piece to copy and shift + left click on the new part to copy all parameters of the first one.

Usually what you describe here is achieved by building the craft with symmetry. In flight this has the side effect that changing (most!) settings in one part of a symmetry group automatically makes the same change in all other parts of that group. Which when it works (most of the time), works better than the example you describe from Factorio (no need for copy/paste at all).

The downsides:

  • There is no stock way to group parts to act on rightclick changes without using symmetry. If symmetry is not an option, the only alternative is to use action groups, and hope that the specific setting you wish to change is available for action group usage (many are not; slider setting never are).
  • It's not entirely consistent - for unclear reasons, there are exceptions to some settings that will ignore a symmetry group and only change an individual part even if the rest of the settings of those parts do act in symmetry (eg. the auto/manual switching of RAPIER engines will always act on only a single engine, despite all other settings obeying the symmetry grouping).

Tl;dr: your suggestion sounds helpful. The KSP way of doing this is through symmetry, or to a lesser degree, through action groups.

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