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[1.9.1 - 1.10.x] Beyond Home 1.5.0 (Supports Parallax)


Gameslinx

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  • 1 month later...

Hi there,

I´m using ballisticfox´s updated version of Beyond Home. I´m looking to create a 2.5x rescale config.

The only issue I´m having is that when I scale up the system Lua doesn´t seem to be tidally locked to rhode anymore. It´s rotation changes. The sigma dimension configs say that daylengthmultiplier doesn´t affect tidally locked bodies.

I still have some more playing around with the configs to do as its my first time doing so but I was just wondering if anyone knows whats causing this.

Thanks  

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On 3/7/2019 at 12:25 PM, Gameslinx said:

Licensing

File:All rights reserved logo.svg - Wikimedia Commons

Beyond Home is licensed under All Rights Reserved.

This means:

  • You cannot redistribute my work
  • You cannot use my work in another project
  • You cannot create derivatives of my work
  • I reserve all the rights to my work

If you would like to derive my work or use my assets elsewhere you must contact me directly requesting permission to do so.

Does @ballisticfox0 have permission?

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Hi, I've just started using this mod pack and I really like everything, but I've noticed something wrong with the home world. Whenever I'm in the map menu or tracking station, rhode seems to have weird black spots on it, mainly I believe the clouds. I timewarped in tracking station and noticed that the spots move with it. Could somebody please give me the fix/advice for this?

https://imgur.com/a/qWovnpT 
Heres a image of what I mean

Edit: I think it had to do something with scatterer but I fixed it. If it was scatterer, all I did was reinstall scatterer and it seemed to work? All I know is that the black spots disappeared so it's good!

Edited by zonyfony
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On 1/13/2025 at 7:43 AM, ExtraplanetaryAxolotl said:

image.png?ex=67861366&is=6784c1e6&hm=754
I just installed the mod and the surface looks like this
can anyone help?

Please put your images on Imgur, as they don't have a lifetime unlike Discord images.

We also can't help without a complete copy of the following:

  • Your KSP.log file
  • The Kopernicus.log file, found in Kerbal Space Program > Logs > Kopernicus.
  • The .log files of all affected planets, found in the same filepath.

 

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