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(Bug)Mk3 Cargo ramp bug enables secret brakes.


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I'm trying to make a rocket plane with a re-dockable rover. It is part of a Eve rocket plane so I can visit Biomes on Eve with ISRU.

The idea is to open the ramp, move the rover inside, close the ramp and let the leverage of the ramp connect the 2 docking ports. This part works but there is a bug apparently. Perhaps it is known to exist with rovers and cargo ramps but I haven't used cargo ramps for my rovers before but to minmize drag for a Eve rocket it is necessary.

1:This is the rover ready to be undocked after launching the test vessel.

Bg4VAQU.jpg

2:This is the rover after being detached ready to move.

Ws8JD3G.jpg

3:This is the rover after being re-docked having opened the cargo ramp.

s1CSJhN.jpg

4:This is the rover being un-docked after the previous picture.

https://i.imgur.com/ET7NAgG.jpg

Problem (minor inconvenience)

Whenever I undock the rover after being re-docked it seems the brakes on the rover are active even while the brakes aren't activated as seen on the picture above.
When I click the brakes action group and toggle it off again the wheels become free.

I can see why this is. Apparently the Devs decided to do this so your rover doesn't freeride of the ramp.

This is good but it was very confusing to find out the brakes were active. Annoyingly it doesn't highlight the brake action group icon as if the brakes weren't activated.
Either remove this function or make sure the brake action group is lid up :)

 

 

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