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ballistic missiles emporium | Now with MRV capable missiles!


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So for a while now I've been playing around with ICBM and ABM in stock KSP and here are some of the results.

New arrival: Tenex MRV (https://kerbalx.com/RaptorWorKs/Tenex-MRV)

Most popular system: Center-X (https://kerbalx.com/RaptorWorKs/Center-X-launch-system)

Next system: new short range missile with ABM capable fuselage

List of systems:

- Center-X LGM

- Tenex MRV LGM

- Standardised warhead (not available for individual download) 

 

Spoiler

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the Center-X missile on its dedicated launch stand. A two stage rocket with a solid rocket 1st stage and a liquid fuel upper stage. Simply 'aim camera' at the warhead (fairing) and launch. Once the missile is launched hit prograde to avoid the upper stage flipping over during staging. 

download: https://kerbalx.com/RaptorWorKs/Center-X-launch-system

 

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The standardised warhead is a guided 1.25 metre diameter projectile with integrated heat shield to vastly increase survivability during re entry. Switch from 'orbit' to 'surface' mode on the navball at 50 000 m increase impact speed. To ensure survivability make sure the missile carrying the warhead(s) does NOT exceed 2200 m/s and reached a minimum speed of 2000 m/s. Download not available. Comes as standard on all products.

Edited by Raptor kerman
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Tenex MRV capable ICBM

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This is my first attempt at a heavy lift ICBM. As a result it is slightly oversized, but it carries 4 standardised warheads which can only be released simultaneously. While the Tenex is MRV (multiple re-entry vehicles) capable.

It is not MIRV (multiple independent re entry vehicles) capable as of yet. In the future I will definitely either upgrade the Tenex with a new payload bay for MIRV capabilities or straight up create a new platform with MIRV capabilities. 

The Missile is highly optimised for short to medium range sub orbital flights hence the elongated aerodynamic parts for shallow climb angles. It is fuelled to roughly 40% capacity and could easily take medium sized payloads to Duna and beyond. Modifying the fuel loads is not recommended for stability and the same 2000-2200 m/s speed bracket applies. Simply put the SAS in prograde mode for staging and 2nd stage and change the navball to surface mode below 70km altitude on the re-entry. In tests, the optimum altitude for releasing the warheads is below 65km but above 50km. Tests show that re-entry angles below 35° will slow the warheads far more than I'm comfortable with so keep re-entry angles above 45° if possible. 

 

download: https://kerbalx.com/RaptorWorKs/Tenex-MRV

 

Remember to stay M.A.D :)

 

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1 minute ago, Sky Vagrant said:

Good stuff! I’d like to see you do a video of an Fiocci ABM intercept.

Also, aspiring Kerbal dictators like road-mobile launchers. Working on any of those?

The Fiocci variant has been removed because while it had mind blowing acceleration and was satisfying to fly. 50+ G acceleration coupled with powered warheads makes intercepts basically impossible. Also probably because my laptop couldn't handle screen recording and KSP. However I have begun work on a new short range missile with ABM capabilities, think of a shotgun style approach so the missile only has to be near the ICBM for an intercept, in real life this would be comparable with the russian A-135 system (probably the only ABM system in the world which actually works in a real environment and not just tests) and certainly not THAAD or Sprint missiles which is what the Fiocci was.  Mobile road launchers would present a fun challenge and are definitely on the to do list although I want to finish a full range of working ballistic missiles and a new warhead as the current one has many limitations (it is my first working re entry vehicle after all) mainly drag, mass and thermodynamics. 

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Work has been postponed until further notice on my MIRV project, new warhead, ABM and Center-X replacements. I am working on a project that until now was a fun tangent. It will blow your mind (no pun intended) and unless I am mistaken has not been done before in this format in KSP.  While I can't give an exact date as I can't open KSP every day, this should take about a week or two to develop, test and release. 

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