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[any] Reactor Reorder


Floppster

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I like playing with Near Future and MKS, but I've never liked the placement of their respective nuclear reactors in the Community Tech Tree.

With NF Electrical and MKS, there are eleven different reactors shoved into just three out of five open spaces in the tree, so I've put together this small ModuleManager patch to rearrange them in a more logical order, at least according to me.

Put this in a .cfg file in the GameData folder and you too can work harder to unlock the good stuff. This is meant for both MKS and Near future though, so if you don't have both then omit what you're missing.

@PART[reactor-0625]:Final
{
	@TechRequired = largeNuclearPower
}
@PART[Ranger_PowerPack]:Final
{
	@TechRequired = expNuclearPower
}
@PART[USI_Nuke_375]:Final
{
	@TechRequired = expNuclearPower
}
@PART[reactor-25]:Final
{
	@TechRequired = expNuclearPower
}
@PART[reactor-375]:Final
{
	@TechRequired = expNuclearPower
}
@PART[reactor-25-2]:Final
{
	@TechRequired = exoticNuclearPower
}
@PART[reactor-375-2]:Final
{
	@TechRequired = exoticNuclearPower
}
@PART[Tundra_PDU]:Final
{
	@TechRequired = exoticNuclearPower
}

 

Edited by Floppster
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