RocketSquid Posted June 10, 2019 Share Posted June 10, 2019 On realizing that my spider-mech could not actually lift itself from the ground due to the limits of hinges and pistons, I decided to take matters into my own hands and make a module manager patch to increase the motor strengths of all robotic parts. My discoveries: 1. Hinges are very weak compared to pistons, even when increased beyond all reasonable limits. 2. At 10x the normal force, a piston can lift as much as the part itself can handle. Pistons lifted every load, right up until the ones that could force the piston through the foot and into the ground 3. Geometry is very, very important. While a vertically oriented piston can lift an enormous amount, one at an angle can have a hard time extending at all. 4. If a part clips into a piston, it will very likely stop the piston from working, regardless of the actual force of the piston. 5. Since power draw scales with absolute force, not force percent, it gets very intense. Easily seeing draw in the high hundreds for some of the heavy lift test. Tomorrow, I'm going to test with some even higher levels. There's a very good chance that all of them will just instantly destroy whatever they're attached to. I'll also see if it's possible to lash a bunch of pistons together with struts to serve as larger ones. Quote Link to comment Share on other sites More sharing options...
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