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[Help!] Vessel Editor


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I have an idea for a new mod, but I have no idea how to implement it.

from inside either vessel editor, I want to dynamically obtain a list of all celestial bodies, including mod celestial bodies, and obtain their basic information such as gravity and atmosphere.
edit: I'll take a peek at KER for this

also I want to be able to spawn a dynamically generated subassembly when a button is clicked, I know UI so the button callback is easy to implement, just don't know how to spawn [connected] parts.
edit: I need help with this one!

Edited by Xyphos
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