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rescue mission + outer planet mod = help!


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I accepted a contract to rescue a Kerbal, and return him home in 20 years.

Then I went to the tracking station to find him, and zoomed out, and out, and out, and ....

I put together a probe, and sent it into solar orbit. Then got MJ to give me an intercept. Over 20 years just to get there!

Is this contract possible at all? How would I plan the intercept? I have about half the tech tree available at the moment. Getting the rest will cost 66000 science!

 

 

current mod list

Spoiler

AtmosphereAutopilot (Fly-By-Wire) (AtmosphereAutopilot v1.5.15)
B9 Part Switch (B9PartSwitch v2.9.0)
BetterBurnTime (BetterBurnTime 1.9.1)
ClickThrough Blocker (ClickThroughBlocker 0.1.7.2)
Community Category Kit (CommunityCategoryKit 4.1.0.0)
Community Resource Pack (CommunityResourcePack 1.1.0.0)
Community Tech Tree (CommunityTechTree 1:3.3.7)
Community Terrain Texture Pack (CommunityTerrainTexturePack 1:1.0.4)
Contract Configurator (ContractConfigurator 1.27.1)
Contract Pack: Bases and Stations Reborn (ContractConfigurator-KerbinSpaceStation 2:3.7.1.5)
Contract Pack: Clever Sats (ContractConfigurator-CleverSats 1.4)
Contract Pack: Field Research (ContractConfigurator-FieldResearch 1.2.1)
Contract Pack: Kerbal Academy (ContractConfigurator-KerbalAcademy 1.1.10)
Contract Pack: Tourism Plus (ContractConfigurator-Tourism 1.5.2)
Contract Parser (ContractParser 8.0)
Contracts Window + (ContractsWindowPlus 9.2)
Craft Manager (CraftManager 1.1.5)
Cryo Tanks (CryoTanks 1.2.3)
Cryo Tanks Core (CryoTanks-Core 1.2.3)
Cryogenic Engines (CryoEngines 1:1.0.2)
Custom Barn Kit (CustomBarnKit 1.1.19.0)
Deployable Engines Plugin (DeployableEngines 1.1.0)
Dynamic Battery Storage (DynamicBatteryStorage 2:2.0.5.0)
Earn Your Stripes! (EarnYourStripes 2.2)
Easy Vessel Switch (EVS) (EasyVesselSwitch 1.11)
Editor Extensions Redux (EditorExtensionsRedux 3.3.21)
Ferram Aerospace Research Continued (FerramAerospaceResearchContinued 3:0.15.11.1)
Flight Tracker (FlightTracker 1.0.0.1)
FullAutoStrut (FullAutoStrut v2.3.0.0)
GravityTurn Continued (GravityTurnContinued 2:1.7.7)
Hide Empty Tech Tree Nodes (HideEmptyTechNodes 1.1.1)
Kerbal Alarm Clock (KerbalAlarmClock v3.10.0.0)
Kerbal Atomics (KerbalAtomics 1:1.0.4)
Kerbal Changelog (KerbalChangelog v1.1.4)
Kerbal Joint Reinforcement - Next (KerbalJointReinforcementNext v4.0.13)
Kerbal Planetary Base Systems (KerbalPlanetaryBaseSystems v1.6.9)
Kopernicus Planetary System Modifier (Kopernicus 2:release-1.7.3-1)
KSP Rescue Pod Fix (KSPRescuePodFix 1.6.4.14)
KXAPI (KXAPI 1.1.0)
Maneuver Queue (ManeuverQueue 0.4.6.2)
MechJeb 2 (MechJeb2 2.8.4.0)
MissingHistory (MissingHistory 1.7.3)
ModularFlightIntegrator (ModularFlightIntegrator 1.2.6.0)
Module Manager (ModuleManager 4.0.3)
NavHud (NavHudRenewed 1.3.7)
Near Future Construction (NearFutureConstruction 1.1.2)
Near Future Electrical (NearFutureElectrical 1.0.2)
Near Future Electrical - Decaying RTGs (NearFutureElectrical-DecayingRTGs 1.0.2)
Near Future Electrical Core (NearFutureElectrical-Core 1.0.2)
Near Future IVA Props (NearFutureProps 1:0.5.1)
Near Future Launch Vehicles (NearFutureLaunchVehicles 1.2.1)
Near Future Propulsion (NearFuturePropulsion 1.1.1)
Near Future Propulsion - Xenon Hall Effect Thrusters (NearFuturePropulsion-XenonHETs 1.1.1)
Near Future Propulsion Extras: Reduced Thrust Configs (NearFuturePropulsion-LowThrustEP 1.1.0)
Near Future Solar (NearFutureSolar 1.0.3)
Near Future Solar Core (NearFutureSolar-Core 1.0.3)
Near Future Spacecraft (NearFutureSpacecraft 1.2.4)
Outer Planets Mod (OuterPlanetsMod 2:2.2.5)
Precise Maneuver (PreciseManeuver 2:2.4.2)
Progress Parser (ProgressParser 10.0)
Progressive Colonization System (ProgressiveColonizationSystem v1.0.6)
Project Manager (ProjectManager v2.2)
RasterPropMonitor (RasterPropMonitor 1:v0.30.6)
RasterPropMonitor Core (RasterPropMonitor-Core 1:v0.30.6)
ReCoupler (ReCoupler 1:1.3.3c)
ReStock (ReStock 0.1.4)
ReStock+ (ReStockPlus 0.1.4)
S.A.V.E (SAVE 1.7.0-3154)
ScienceAlert ReAlerted (ScienceAlert 1.9.6.2)
SETI-Contracts (SETI-Contracts 1.3.0.0)
SimpleFuelSwitch (SimpleFuelSwitch 1.3.1)
Stockalike Station Parts Expansion (StationPartsExpansion 0.5.3)
Stockalike Station Parts Expansion Redux (StationPartsExpansionRedux 1.2.1)
Toolbar Controller (ToolbarController 1:0.1.8.2)
Tracking Lights (TrackingLights 1.0)
Trajectories (Trajectories v2.2.3)
TriggerAu Flags (TriggerAu-Flags v2.9.3.0)
unBlur (unBlur v0.5.0)
UnKerballed Start (UnKerballedStart 1.0.7)
Waypoint Manager (WaypointManager 2.7.5)
Zero MiniAVC (ZeroMiniAVC 1:1.0.6)

 

 

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Well, it's gonna be bad. Mostly likely, you will fail the contract.

Do you have a vast overabundance of deltaV on this rescue ship? You're probably going to want to use a gravity assist to get you to a good high speed. Forget about a Hohmann transfer. Obviously, you need to get there in less than 10 years. Which means you need to travel at twice the optimal speed. And then back again.

 

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Yep :(

I think I found a route to the other rescue contract - plane change, retro burn to bring Perigree as far inside Moho as I can without overheating, then intercept burn at perigree

that reduced 12 year trip to 9.5 year, but looking at 20k - 30k dV !

many thanks

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