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No clouds with RSS+RSSVE (1.6.1)


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Simple problem, no clear fix. The only thing I've noticed is that the problem is with EVE not recognizing the RSSVE configs, as technically Scatterer is working perfectly. EVE only says "Invalid Name" when I try to input the directory for Earth's clouds or something else. I personally do not believe that logs are too relevant, but here anyway:

Output log: https://www.dropbox.com/s/4edqfucu5b9ax3b/output_log.txt?dl=0

KSP log: https://www.dropbox.com/s/7kghylxc4c43cim/KSP.log?dl=0

Tracking Station image: https://www.dropbox.com/s/q1k1d5w6fui4nm1/screenshot604.png?dl=0

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8 hours ago, BadModder54 said:

I personally do not believe that logs are too relevant

That's a bad mistake, logs are ALWAYS helpful :)

In this case, it contains stuff like this:

[EVE TextureConfig]: Unable to parse config node:
OBJECT
{
	name = EarthAuroras
	type = TEX_CUBE_6
	isCompressed = True
	isReadable = True
	texXn = RSSVE/Textures/MainTextures/EarthAuroras/EarthAurorasXn
	texXp = RSSVE/Textures/MainTextures/EarthAuroras/EarthAurorasXp
	texYn = RSSVE/Textures/MainTextures/EarthAuroras/EarthAurorasYn
	texYp = RSSVE/Textures/MainTextures/EarthAuroras/EarthAurorasYp
	texZn = RSSVE/Textures/MainTextures/EarthAuroras/EarthAurorasZn
	texZp = RSSVE/Textures/MainTextures/EarthAuroras/EarthAurorasZp
}

And then you scroll up to the part where the textures are actually loaded to find stuff like this:

Load(Texture): RSSVE/Textures/MainTextures/EarthAuroras_LR/EarthAurorasXn

And that probably explains the whole issue already. The texture path in the config are different from the actual path. The "RSSVE/Textures/MainTextures" directory contains sub-directories for "High Resolution" (_HR) and "Low Resolution" (_LR) textures but the config expects a single directory.

To solve this, choose one resolution of textures and remove the "_HR" or "_LR" extension of the directory names (you may want to remove the other directories which contain the unused textures) OR add the extension to the filepath in the configs (since there are multiple configs, this will take more time though).

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On 10/2/2019 at 12:24 PM, 4x4cheesecake said:

To solve this, choose one resolution of textures and remove the "_HR" or "_LR" extension of the directory names (you may want to remove the other directories which contain the unused textures) OR add the extension to the filepath in the configs (since there are multiple configs, this will take more time though).

You sir! deserve a eFing medal!!!! Thank you!!!

Edited by species
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