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[SOLVED] I'm struggling with UI and scaling, any tips?


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I'm not using asset bundle UI creation, just pure code.

I've notice that my UI doesn't scale well with different resolutions and/or game settings UI scale.
eg, a fixed-width dialog of 200f has lots of unused space when viewed in high resolution but looks just fine in low resolution
eg2, my scroll list is appears larger and is displayed OUTSIDE the popup dialog window that is supposed to contain it.

are there any tips that would let the UI scale itself or any special code to consider?

Edited by Xyphos
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