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Mornington Crescent


fulgur

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For those who do not know, Mornington Crescent is an illogical (i.e. Kerbal) game introduced in the popular British radio show, I'm Sorry I Haven't A Clue. The aim is to get to Mornington Crescent, a tube station on the Charing Cross branch of the Northern line, via other places...

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Dear KSP Forum

I cannot believe that nobody has yet suggested that ancient and venerable game, Mornington Crescent!

Yours, Mrs Trellis of North Wales

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Rules:

We are using the Nidd Variation (illegal moves mean you are blocked for 3 turns), but with Charing Cross branch wild, preventing immediate wins and 'spoiling the fun'. Morningside and Croissant versions are legal as is Morningkerb Crescent (the Crescent is on Laythe, or in GPP variations, Tellumo). Travelling on the Docklands Light Railway, the Overground or the riverboats is legal.

St. Pancras is wild.

Official Tube Map:

Spoiler

londontubemap.png

Remember that play is not limited to the Tube stations.

I play the Holmes Gambit: Baker Street.

Edited by fulgur
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