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[1.8.1][JNSQ]Modded game getting stuck


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using KSP 1.8.1 on a windows 10 with 16 GB RAM.

im using JNSQ and Ferram as the bigger mod.

once in a while mostly when "taxing" planes on the the surface of kerbin will cause the display to get stuck, the sound still plays and effects for gear lowering/raising triggers.

the crashes seems to be related more to the location than how much time the game was running.

flying for 3000km to the north pole is fine, landing and getting to two of the three survey points is good near the third the game crashed. reloading the game and the save the game crashes at the same place

https://file.io/SGe4pj - player.txt

https://file.io/qUhEH5 - ModuleManager.log

Edited by puma949
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I get 404s for your file links so can't look at the logs, but I've had this same problem in JNSQ and in stock KSP in 1.8.1, there are a few things you can try which might resolve it:

1) Turn the terrain textures to their lowest settings and disable scatters. It worked in stock KSP, not so much for JNSQ.

2) Update your graphics driver software. That did the trick for me, it hasn't crashed like that since I did.

3) Go into your settings.cfg file and change UNSUPPORTED_LEGACY_SHADER_TERRAIN = False to True. It makes the game use the old, ugly terrain textures, but it doesn't crash.

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1 hour ago, jimmymcgoochie said:

I get 404s for your file links so can't look at the logs, but I've had this same problem in JNSQ and in stock KSP in 1.8.1, there are a few things you can try which might resolve it:

1) Turn the terrain textures to their lowest settings and disable scatters. It worked in stock KSP, not so much for JNSQ.

2) Update your graphics driver software. That did the trick for me, it hasn't crashed like that since I did.

3) Go into your settings.cfg file and change UNSUPPORTED_LEGACY_SHADER_TERRAIN = False to True. It makes the game use the old, ugly terrain textures, but it doesn't crash.

I updated the GPU drivers and I think it did the tricks, thanks for the help

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