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Questions about Module Manager and Real Solar System Mod


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Hey, i want to play KSP with a real solar system mod.
So i downloaded the remastered version from curseforge (https://www.curseforge.com/kerbal/ksp-mods/real-solar-system-remastered).
(No other mods are installed and the KSP installation is fresh)

Than i downloaded the newest Module Manager.
After starting the a new game, there was no modded solar system.
So, how can i use the version i downloaded (last update Aug 24, 2018)?
Do i need an other Module Manager or is it completly uncompatible with the current KSP version?
Are there other "real solar system" mods for the current version?

And a question about the module manager it self.
Do i need ONLY the last version of it, or do i need various versions for various mods?

Hope someone can help me ^^

 

EDIT:
Now i have downgraded the game to 1.8.1, downloaded the RSS v18,0 for KSP 1.8.1 and the x2048 textures and have the current Module Manager 4.1.3 for KSP v. 1.8.0 - 1.9.x.
Startet a new game again, and still... nothing -.-

What the hell do i wrong?

 

KSP.log:
https://www.file-upload.net/download-14056199/KSP.log.html

Edited by HyperStorm
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2 hours ago, HyperStorm said:

What the hell do i wrong?

You forgot the most important dependency for every planet mod:

Quote

DEPENDENCE!

Kopernicus

- ModuleManager

Install Kopernicus (and the bundled ModularFlightIntegrator) as well and it should work :)

By the way, the version of RSS on CurseForge and the linked ModuleManager version are for KSP 1.4.5, you may want to checkout the latest version of this RSS iteration:

Same for Kopernicus:

https://github.com/Kopernicus/Kopernicus/releases/tag/release-1.8.1-1

Edited by 4x4cheesecake
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