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Kraken is everywhere


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I would like to share with you why this game upsets me, as well as why I am afraid that it will remain in KSP2.
 I play, I stand the rocket for 2-3 days for 5 hours. I put it on the launch pad, 2 details are not connected with each other and one half of the rocket falls into the other, while there are no logs of destruction. Ok, I recreate the floor of the ship tied to these details, put it on the table, the rocket does not break, but now I can not start it - the red light on the steps - the spacebar does not respond .... I restart the game, load the rocket, the glass onto the table, flew ! when the capsule returns to the planet, the heat shield o_O .... flies off with the compartment (it does not have the “step” setting). alt + f4. And this happens very often.
Recently, the Kraken has reached a new level. I wanted to make a mobile launcher for an existing and normally working rocket. I made sketches, I decided to check the lifting mechanics, before bringing beauty. I save, load on the runway, the structure breaks due to the fragility of the structure. OK. "return to the hangar." What I see:
- the root part is changed
- 3-4 rotated
- 5 parts are offset from their position
- restore the geometry by turns and offsets is not possible ...
I load the file with the rocket, but all these changes are already in the save file ...25bc0520444b.png

Why I DO NOT need help with this problem:
1 - I do not speak English, and communicating through translators is not an option.
2 - I do not want to try "reinstalling the game / windows / pc / dusting the speakers, etc."
3 - I believe that if the game solves some problems by rebooting, then the problem is in the game, and not in the player’s equipment.
4 - the game has been around for many years, and if the developers wanted / could solve these problems, they would have done it already, but I don’t want to build a bike out of crutches on a game that itself is one big crutch.

And all this against the background of the FPS drop from the number of parts, the central fastening of the pipes and, as a result, the “sausage” of the entire structure.
I really hope that the future game will not inherit all this ...

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