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New to programming need advice and tips.


sniperbait636

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So i'm sorta new to programming I've taken a game design class it was a joke basically but I did learn the basics of coding we learned in as3, I'm currently taking a computer science class and I want to expand my skills so basically I'm wondering what I need to make a mod and how hard would it be? obviously I'm not looking to make a serious super in depth mod so any tips and advice would be appreciated.

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  • 2 weeks later...

Depending on what you want your plugin to do, it will be anything from very easy to extremely hard.

I'd recomend that you start with reading the ksp wiki pages for plugin developers:

http://kspwiki.nexisonline.net/wiki/Plugins

I use visual studio express, it's very noob friendly and integrates nicely with the classes inherent in ksp :)

When you've experimented with the examples in the wiki a bit, the next step would be to browse through the source code of other plugins to learn the intricacies of ksp plugin development.

When it finally comes to you making your own plugin, you'd first need a good idea. Something that would add to the game in some way. That's almost the hardest part. I had it easy. The idea of RemoteTech came to me before I decided that I wanted to make a plugin.

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