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KSP Not use the GPU 100%


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Hello World, I Have Kerbal space program 1.10.1 And i install right now a Visual Environment and the frame rate is 15 and my PC Specs is
CPU : AMD Ryzen 7 3750h

GPU : GTX 1660 Ti (its like GTX 1070)

RAM : 16GB DDR4

SSD : Lexaer 512GB

 

i hope any one help me 

 

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I take it you’re referring to Environmental Visual Enhancements, or EVE for short? Make sure you have the right version of it for KSP 1.10 as older versions can cause issues. You should also take a look at the log files (KSP.log in the KSP directory) to see if there are any exceptions being logged as those can slow the game down drastically.

Where are you getting 15FPS? At the Space Centre, tracking station or in flight, and if in flight, where- launch pad, in atmosphere, in space? KSP is limited by CPU rather than GPU power as the physics calculations can’t be split across CPU threads to any significant extent (if at all).

Your reduced frame rate is likely because you have something nearby with a fairly high part count, or there are a lot of static objects nearby with collider meshes- terrain scatters and KSC buildings are the two most significant types of those. You can also hammer the FPS if you have reflection quality turned up really high on top of using EVE and scatterer (the mod, not the terrain scatters).

Try: turning reflection quality down a bit; reducing the terrain shader quality one notch; reducing aerodynamic effects quality; turning off V-sync; or changing the EVE settings to reduce the performance impact that way.

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3 hours ago, jimmymcgoochie said:

take it you’re referring to Environmental Visual Enhancements, or EVE for short? Make

i fix it by remove texture replacer <:
and by edit some setting (:
 

Edited by Senku4
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