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Steamworks API and Mods


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I'm trying to chase down the cause of an issue with the steam controller on a modded ksp 1.8.1 save running in Linux. 

Everything has worked fine before. Vanilla or modded, my controller has only ever had issues related to itself and linux(typical for the device).

Now Im trying our RSS/RO/Principia for the first time. After some effort with getting the dependencies for my system, the mods are all running properly. The game plays fine and with minimal n-body induced lag no less!

However, the steam controller configuration no longer has multiple layers/tabs, and I cant seem to access any community configuration or my old saved one. The official recommended one is non-existent.

So far I have narrowed it down to an issue with the steamworks API. Since I cant seem to follow either the steam sdk manual or the ksp api doc to figure it out, so I was hoping someone out there either had this problem too, or could point me in the right direction to look.

My instincts say that I either deleted a folder squad used for this when I was pruning ones I didn't recognize from gamedata(But my perusal of the docs didn't mention its code being there), or something about Principia interferes with steamworks for some reason(Its the only mod that I used that wasn't available via ckan and was therefore installed manually). Although given the scope of RO/RSS, any number of mods could be interfering if that is the type of problem.

There is certainly a chance this isn't a ksp issue at all. If I had a nickle for every steam controller issue ive fixed that was a linux edge case that only affects my dumb custom setups, I would have like, a few bucks.

Im really just hoping someone out there can help explain how ksp uses the steamwork api or can point me to a better resource than my own google-fu can. Im pretty sure I can figure this out after that.

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