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UI scale settings do not persist after re-launch, running on Linux


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I would like to scale up my UI but the setting for it is very buggy, if I scale up the UI while in-game it will appear to work, but then there will be errors such as icons on the map view will be displaced. The settings menu specifies that the game must be relaunched for UI scale to work properly, but when I reboot the game the UI scale is reset to 1. In the settings menu it will show the increased 1.3 that I set it to, but it will not actually have the 1.3 scale until I click "Apply" (I do not have to adjust anything for the UI to change when I click the Apply button). 

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This issue came from adapting to screen resolution. Pressing alt+tab is asking for trouble. Sometimes it change, sometime not (I guess it depent of using graphic to display video in browser, but it is just a guess). Workaround is to adapt screen resolution before You start game like dos games from the past.

I keep two setings for two configuration that happen, and if I'm annoyed just restarting the game. But never seen problem with icon displacing.

Edited by vv3k70r
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