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Saved ship shifts the joints around


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Any idea why this is happening/how to prevent it? I've designed this thing twice, and both times I've saved the ship, Launched, then decided to revert to VAB and it's ended up with parts all misaligned.

there are two "ships" inside the fairing, I started with the lander, then loaded/merged the second rover in, added the rover on, stuck a docking port on it, took the rover off and rooted the docking port, then re-attached it to the lander.

then there's the rest of it.

bit too frustrated right now to keep playing with it and try figure out what's going wrong.

 

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I've never seen this happen. But, try using a different part as the root. Something non-interactive, like a fuel tank. KSP has issues with certain parts, like fairing bases, being the root. Perhaps it doesn't like docking ports either.

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Because I was joining, adding a bit then seperating and joining in another orientation, I needed to set the docking port as root to get it to attach.

maybe resetting something else as root when the whole thing is together would help.

or even adding the port then saving the vehicle before the merge.

Edited by se5a
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