brygun Posted July 2, 2021 Share Posted July 2, 2021 I present for consideration having pressurized and non-pressurized volume in parts being something the game tracks. The summary of these would be available in a vehicle summary. The idea of this comes from: = wanting a bit more information than just the # of Kerbals on board. Ships could be compared to in living quality if one has 2 m3/Kerbal; 10 m3/Kerbal or a base with 50 m3/Kerbal = There are real life considerations for converting fuel tanks into living space. To implement this = fuel tanks would need to be switching in VAB, SPH and in flight . = inflight change over taking an engineer, so a good reason to send one = Stock parts would need to list their volumes (samples below) = Pressurized is the most important since most of the game takes place in non-habitable area = Parts like adapted would have build options to add mass to have pressurzied volume, outfitting them with necessary bits and seals >>> For sample parts with pressurized volume Command Module mk 1 has... wide guess 3 m3 Command Module for 3 kerbals might have 12 m3 The Hithchhicker 4 Kerbal pod has a lot of its volume % as pressurized The labratory module has less volume % pressurized as it has lots of internal equipment Link to comment Share on other sites More sharing options...
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