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a question about multiplayer


That John

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In multiplayer, will everyone get their own KSC to launch rockets/planes from? or will everyone launch from the same location (except for maybe colonies, where you can build rockets too)? I really hope everyone gets their own KSC, because I feel like that would be cool.

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The only clues we have for design, from interviews, jobs postings, etc, suggest heavy lean into cooperation and building together. I think the KSC will be shared. It's very likely that you'll be able to discover/purchase additional launch sites or build them like you would colonies. In either case, you ought to be able to spread out to your own launch facilities, but I would wager on all players sharing the starting one.

But if the game is modable, I don't see why someone couldn't come up with a more of a competitive setup mod, where you have players building out their own launch sites from scratch, competing for contracts, etc.

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I feel like they should make it an option when setting up a server, maybe called "Competitive Mode" or "One KSC Per Player" or something like that. Basically, you decide if players cooperate or compete, and you will be able to see if that "cooperation or competition" mode is enabled while browsing online servers.

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2 hours ago, That John said:

I feel like they should make it an option when setting up a server, maybe called "Competitive Mode" or "One KSC Per Player" or something like that. Basically, you decide if players cooperate or compete, and you will be able to see if that "cooperation or competition" mode is enabled while browsing online servers.

They seem to be severely limited in scope of what they can do with available resources. They will likely have to focus on a very specific kind of multiplayer experience, and pure co-op hosted by one of the players is the most achievable. It's also entirely possible that the state multiplayer ships in is not representative of what they want to shoot for eventually, and we'll get some good options for dedicated servers and versus modes some time after release.

At any rate, I wouldn't expect too much from multiplayer early on. I think some of the grander visions will have to take a while, whether because Intercept will need time to work on them, or because it will have to be turned into reality by modders.

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