ChubbyCat Posted December 4, 2021 Share Posted December 4, 2021 I know this happened a while ago, but I never thought about it. I just thought that since basically everyone from star theory moved to the new development studio, that it wouldn’t matter. But I’ve been reading a lot of comments from when this initially happened, and it seems that a lot of people are confident that the game will be ruined completely. What do you guys think? Im still confident It'll be great! Link to comment Share on other sites More sharing options...
Defenestrator47 Posted December 4, 2021 Share Posted December 4, 2021 Initially it sounded sleezy as hell, and I left a post in super angery mode. More information came out, in part from Shadowzone, who makes some wonderful youtube vids about KSP1, including ship builds and news. It appears, from what is known (not all, from outside) that Star Theory overpromised and then were under-delivering on KSP2. The owners then made a bid to have Take Two acquired the studio. Take Two instead took back the property from them, spun up its own studio (Intercept) and sent backchannel offers to the staff at Star Theory to join Intercept and stay with the project. In large part, it seems that the people on the project accepted this offer, and Star Theory was left largely depopulated, with no income stream and few employees left. It's not the cleanest of transactions, but the workers, whom I was most concerned about, have kept their jobs under a new studio. I don't really give a single care for the owner class. And the game itself looks extremely promising from what's been shown. Link to comment Share on other sites More sharing options...
shdwlrd Posted December 4, 2021 Share Posted December 4, 2021 Old news and it shows the ugly side of running a business. (Any business, not just software development.) Not much else to say about that. We're lucky that the principle personnel decided to continue with the project with a new studio. Typically that situation would be a death knell for a project or freeze production for years before development would start again. We're lucky that the development team are such passionate fans of KSP to continue and do it right by the fans. (By most fans anyways.) And we're lucky that T2 and PD have the patience to allow Intercept to work on the project for as long as they have without forcing a release before they were ready. But you have to understand, eventually T2 and PD will force the release of the product to start recouping the money spent. All we can do is hope they won't screw it up. (By now, Nate and the staff have more than proven KSP2 is in good hands, and shouldn't be a dumpster fire once released.) Link to comment Share on other sites More sharing options...
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