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Something is editing my electric resource to MaxAmount = 0 in batteries and probes as well as whenever I launch a ship the batteries are always at zero charge


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Here's an example from my save file:

                RESOURCE
                {
                    name = ElectricCharge
                    amount = 0
                    maxAmount = 0
                    flowState = True
                    isTweakable = True
                    hideFlow = False
                    isVisible = True
                    flowMode = Both
                }

This is happening to batteries and probes seemingly randomly. It hasn't happened to every ship yet, but it does seem to be growing.  I'm running KSP 1.12.3.3173 with all the DLC. It must be a mod somewhere and I suspect through the B9 Part Switcher.

My ModList

[x] Science! Continued (xScienceContinued 6.0.0.9)
Action Groups Extended (AGExt 1:2.4.1.1)
Airplane Plus (AirplanePlus 26.5)
Alarm Enhancements (AlarmEnhancements 1.0.2)
Antenna Helper (AntennaHelper 2:1.0.7.7)
Astrogator (Astrogator v0.10.3)
Auto Actions (AutoAction 1.12.2)
B9 Part Switch (B9PartSwitch v2.19.0)
Better Science Labs Continued (BetterScienceLabsContinued 0.2.1)
BetterBurnTime (BetterBurnTime 1.10)
BetterTimeWarpContinued (BetterTimeWarpCont 2.3.13)
Breaking Ground (BreakingGround-DLC 1.7.1)
ClickThrough Blocker (ClickThroughBlocker 1:0.1.10.17)
Coherent Contracts (CoherentContracts 1:1.02)
Community Category Kit (CommunityCategoryKit v5.2.0.0)
Community Delta-V Maps (CommunityDeltaVMaps 2:2.8)
Community Resource Pack (CommunityResourcePack 1.4.2)
Community Tech Tree (CommunityTechTree 1:3.4.4)
Contract Configurator (ContractConfigurator 1.30.5)
Contract Pack: Anomaly Surveyor (ContractConfigurator-AnomalySurveyor 1.7.1)
Contract Pack: Bases and Stations Reborn (ContractConfigurator-KerbinSpaceStation 2:3.7.3)
Contract Pack: Clever Sats (ContractConfigurator-CleverSats 1.4)
Contract Pack: Exploration Plus (ContractConfigurator-ExplorationPlus 2.0.1)
Contract Pack: Field Research (ContractConfigurator-FieldResearch 1.2.2)
Contract Pack: Giving Aircraft a Purpose (GAP) (GAP 1.6.1)
Contract Pack: Kerbal Academy (ContractConfigurator-KerbalAcademy 1.1.10)
Contract Pack: RemoteTech (ContractConfigurator-RemoteTech 2.1.4)
Contract Pack: Research Advancement Division (ResearchAdvancementDivision 1.2.0)
Contract Pack: Rover Missions (ContractConfigurator-RoverMissionsRedux 0.1.7)
Contract Pack: Tourism Plus (ContractConfigurator-Tourism 1.5.2)
Contract Pack: Unmanned Contracts (ContractConfigurator-UnmannedContracts 0.3.27)
Contract Parser (ContractParser 9.0)
Contracts Window + (ContractsWindowPlus 9.4)
Crew Light (CrewLight 1:1.20.1.1)
Dated QuickSaves (DatedQuickSaves 1.2.5)
Diazo's Landing Height Display (DiazosLandingHeight 2.3.0.1)
DMagic Orbital Science (DMagicOrbitalScience 1.4.3)
Docking Port Alignment Indicator (DockingPortAlignmentIndicator 6.10.0.0)
Easy Vessel Switch (EVS) (EasyVesselSwitch 2.3)
Extended information about scientific experiments in VAB (ScienceSituationInfo 1:1.3.5)
Firespitter Core (FirespitterCore v7.17)
Firespitter Resources config (FirespitterResourcesConfig v7.17)
FullAutoStrut (FullAutoStrut v3.0.1.0)
GravityTurn Continued (GravityTurnContinued 3:1.8.2.2)
Harmony 2 (Harmony2 2.0.4.0)
Hide Empty Tech Tree Nodes (HideEmptyTechNodes 1.3.0)
Horizontal Landing Aid Redux (RCSLandAid 3.4.0.2)
HyperEdit (HyperEdit 1.5.8.0)
Kerbal Aircraft Expansion (KerbalAircraftExpansion 4:2.8.1.0)
Kerbal Attachment System (KAS 1.10)
Kerbal Changelog (KerbalChangelog v1.4.2)
Kerbal Engineer Redux (KerbalEngineerRedux 1.1.9.0)
Kerbal Joint Reinforcement Continued (KerbalJointReinforcementContinued v3.6.0)
Kerbal Research & Development (KRnD 1.16.0.10)
KerbalX Mod (KerbalXMod 1.1.0)
KerbalX Part Mapper (PartMapper 0.4.2)
Kiwi Tech Tree Overhaul (KiwiTechTree 1.4.0)
KSP AVC (KSP-AVC 1.4.1.9)
KSP Community Fixes (KSPCommunityFixes 1.6.1)
KSP Rescue Contract Fix (KSPRescueContractFix 1.1.0)
KSP Resonant Orbit Calculator (ResonantOrbitCalculator 0.0.6.3)
KXAPI (KXAPI 1.2.0)
LoadingTipsPlus (LoadingTipsPlus V1.9)
MagiCore (MagiCore 1.3.2.5)
Making History (MakingHistory-DLC 1.12.1)
Maneuver Node Evolved (ManeuverNodeEvolved 5.0)
Maneuver Queue (ManeuverQueue 0.5.0.2)
Material Science Pod Updated (MSP3000a 2.0.0.1)
MechJeb 2 (MechJeb2 2.12.3.0)
MechJeb and Engineer for all! (MechJebForAll 1.3.0.7)
MemGraph (MemGraph 1:1.2.0.1)
MOAR Station Science (MOARStationScience v2.6.1.2)
Module Manager (ModuleManager 4.2.1)
Navball Docking Alignment Indicator CE-2 (NavballDockAlignIndCE 1.1.1.1)
Oddiseo Corp Contracts (Oddiseo v0.1)
Patch Manager (PatchManager 0.0.17.3)
PersistentRotation Upgraded (PersistentRotationUpgraded 1.9.1.7)
Planes With Purposes (ContractConfigurator-PlanesWithPurposes 1.4)
Precise Node (PreciseNode 1.2.11.3)
Progress Parser (ProgressParser 11.0)
RCS Build Aid Continued (RCSBuildAidCont 1:0.10.0)
ReCoupler (ReCoupler 1:1.3.5)
RemoteTech (RemoteTech v1.9.12)
S.A.V.E Resaved (SAVE 1.11.0.2)
SCANsat (SCANsat v20.4)
Science Pancake - 2.5m Materials Bay (SciencePancake 1.0)
ScienceAlert ReAlerted (ScienceAlert 1.9.10)
Simple Contract Display (SimpleContractDisplay 0.0.0.8)
Slingshotter Reslung (SlingShotterReslung 1.1.8.1)
Smart Parts (SmartParts 1.9.16.2)
SOC: Simple Orbit Calculator (SimpleOrbitCalculator 1.6.0.1)
SpaceTux Library (SpaceTuxLibrary 0.0.8.4)
SpacetuxSA (SpacetuxSA 0.3.13.1)
Station Keeping (StationKeeping 1:0.2.2.2)
StockDefaultSettings (StockDefaultSettings 0.0.1.2)
TAC Fuel Balancer (TacFuelBalancer v2.21.5.2)
Toolbar (Toolbar 1:1.8.0.7)
Toolbar Controller (ToolbarController 1:0.1.9.6)
Tracking Station Evolved (TrackingStationEvolved 7.0)
Trajectories (Trajectories v2.4.3)
TriggerAu Flags (TriggerAu-Flags v2.10.0.0)
Waypoint Manager (WaypointManager 2.8.3.3)
Zero MiniAVC (ZeroMiniAVC 1:1.1.2.4)

 

 

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47 minutes ago, NikorTaron said:

Here's an example from my save file:

                RESOURCE
                {
                    name = ElectricCharge
                    amount = 0
                    maxAmount = 0
                    flowState = True
                    isTweakable = True
                    hideFlow = False
                    isVisible = True
                    flowMode = Both
                }

This is happening to batteries and probes seemingly randomly. It hasn't happened to every ship yet, but it does seem to be growing.  I'm running KSP 1.12.3.3173 with all the DLC. It must be a mod somewhere and I suspect through the B9 Part Switcher.

My ModList

[x] Science! Continued (xScienceContinued 6.0.0.9)
Action Groups Extended (AGExt 1:2.4.1.1)
Airplane Plus (AirplanePlus 26.5)
Alarm Enhancements (AlarmEnhancements 1.0.2)
Antenna Helper (AntennaHelper 2:1.0.7.7)
Astrogator (Astrogator v0.10.3)
Auto Actions (AutoAction 1.12.2)
B9 Part Switch (B9PartSwitch v2.19.0)
Better Science Labs Continued (BetterScienceLabsContinued 0.2.1)
BetterBurnTime (BetterBurnTime 1.10)
BetterTimeWarpContinued (BetterTimeWarpCont 2.3.13)
Breaking Ground (BreakingGround-DLC 1.7.1)
ClickThrough Blocker (ClickThroughBlocker 1:0.1.10.17)
Coherent Contracts (CoherentContracts 1:1.02)
Community Category Kit (CommunityCategoryKit v5.2.0.0)
Community Delta-V Maps (CommunityDeltaVMaps 2:2.8)
Community Resource Pack (CommunityResourcePack 1.4.2)
Community Tech Tree (CommunityTechTree 1:3.4.4)
Contract Configurator (ContractConfigurator 1.30.5)
Contract Pack: Anomaly Surveyor (ContractConfigurator-AnomalySurveyor 1.7.1)
Contract Pack: Bases and Stations Reborn (ContractConfigurator-KerbinSpaceStation 2:3.7.3)
Contract Pack: Clever Sats (ContractConfigurator-CleverSats 1.4)
Contract Pack: Exploration Plus (ContractConfigurator-ExplorationPlus 2.0.1)
Contract Pack: Field Research (ContractConfigurator-FieldResearch 1.2.2)
Contract Pack: Giving Aircraft a Purpose (GAP) (GAP 1.6.1)
Contract Pack: Kerbal Academy (ContractConfigurator-KerbalAcademy 1.1.10)
Contract Pack: RemoteTech (ContractConfigurator-RemoteTech 2.1.4)
Contract Pack: Research Advancement Division (ResearchAdvancementDivision 1.2.0)
Contract Pack: Rover Missions (ContractConfigurator-RoverMissionsRedux 0.1.7)
Contract Pack: Tourism Plus (ContractConfigurator-Tourism 1.5.2)
Contract Pack: Unmanned Contracts (ContractConfigurator-UnmannedContracts 0.3.27)
Contract Parser (ContractParser 9.0)
Contracts Window + (ContractsWindowPlus 9.4)
Crew Light (CrewLight 1:1.20.1.1)
Dated QuickSaves (DatedQuickSaves 1.2.5)
Diazo's Landing Height Display (DiazosLandingHeight 2.3.0.1)
DMagic Orbital Science (DMagicOrbitalScience 1.4.3)
Docking Port Alignment Indicator (DockingPortAlignmentIndicator 6.10.0.0)
Easy Vessel Switch (EVS) (EasyVesselSwitch 2.3)
Extended information about scientific experiments in VAB (ScienceSituationInfo 1:1.3.5)
Firespitter Core (FirespitterCore v7.17)
Firespitter Resources config (FirespitterResourcesConfig v7.17)
FullAutoStrut (FullAutoStrut v3.0.1.0)
GravityTurn Continued (GravityTurnContinued 3:1.8.2.2)
Harmony 2 (Harmony2 2.0.4.0)
Hide Empty Tech Tree Nodes (HideEmptyTechNodes 1.3.0)
Horizontal Landing Aid Redux (RCSLandAid 3.4.0.2)
HyperEdit (HyperEdit 1.5.8.0)
Kerbal Aircraft Expansion (KerbalAircraftExpansion 4:2.8.1.0)
Kerbal Attachment System (KAS 1.10)
Kerbal Changelog (KerbalChangelog v1.4.2)
Kerbal Engineer Redux (KerbalEngineerRedux 1.1.9.0)
Kerbal Joint Reinforcement Continued (KerbalJointReinforcementContinued v3.6.0)
Kerbal Research & Development (KRnD 1.16.0.10)
KerbalX Mod (KerbalXMod 1.1.0)
KerbalX Part Mapper (PartMapper 0.4.2)
Kiwi Tech Tree Overhaul (KiwiTechTree 1.4.0)
KSP AVC (KSP-AVC 1.4.1.9)
KSP Community Fixes (KSPCommunityFixes 1.6.1)
KSP Rescue Contract Fix (KSPRescueContractFix 1.1.0)
KSP Resonant Orbit Calculator (ResonantOrbitCalculator 0.0.6.3)
KXAPI (KXAPI 1.2.0)
LoadingTipsPlus (LoadingTipsPlus V1.9)
MagiCore (MagiCore 1.3.2.5)
Making History (MakingHistory-DLC 1.12.1)
Maneuver Node Evolved (ManeuverNodeEvolved 5.0)
Maneuver Queue (ManeuverQueue 0.5.0.2)
Material Science Pod Updated (MSP3000a 2.0.0.1)
MechJeb 2 (MechJeb2 2.12.3.0)
MechJeb and Engineer for all! (MechJebForAll 1.3.0.7)
MemGraph (MemGraph 1:1.2.0.1)
MOAR Station Science (MOARStationScience v2.6.1.2)
Module Manager (ModuleManager 4.2.1)
Navball Docking Alignment Indicator CE-2 (NavballDockAlignIndCE 1.1.1.1)
Oddiseo Corp Contracts (Oddiseo v0.1)
Patch Manager (PatchManager 0.0.17.3)
PersistentRotation Upgraded (PersistentRotationUpgraded 1.9.1.7)
Planes With Purposes (ContractConfigurator-PlanesWithPurposes 1.4)
Precise Node (PreciseNode 1.2.11.3)
Progress Parser (ProgressParser 11.0)
RCS Build Aid Continued (RCSBuildAidCont 1:0.10.0)
ReCoupler (ReCoupler 1:1.3.5)
RemoteTech (RemoteTech v1.9.12)
S.A.V.E Resaved (SAVE 1.11.0.2)
SCANsat (SCANsat v20.4)
Science Pancake - 2.5m Materials Bay (SciencePancake 1.0)
ScienceAlert ReAlerted (ScienceAlert 1.9.10)
Simple Contract Display (SimpleContractDisplay 0.0.0.8)
Slingshotter Reslung (SlingShotterReslung 1.1.8.1)
Smart Parts (SmartParts 1.9.16.2)
SOC: Simple Orbit Calculator (SimpleOrbitCalculator 1.6.0.1)
SpaceTux Library (SpaceTuxLibrary 0.0.8.4)
SpacetuxSA (SpacetuxSA 0.3.13.1)
Station Keeping (StationKeeping 1:0.2.2.2)
StockDefaultSettings (StockDefaultSettings 0.0.1.2)
TAC Fuel Balancer (TacFuelBalancer v2.21.5.2)
Toolbar (Toolbar 1:1.8.0.7)
Toolbar Controller (ToolbarController 1:0.1.9.6)
Tracking Station Evolved (TrackingStationEvolved 7.0)
Trajectories (Trajectories v2.4.3)
TriggerAu Flags (TriggerAu-Flags v2.10.0.0)
Waypoint Manager (WaypointManager 2.8.3.3)
Zero MiniAVC (ZeroMiniAVC 1:1.1.2.4)

 

 

Thanks for the detailed mod list.  Now if you can include a log file, we might be able to glean some more detail.  Nothing in the mod lists stands out.  Also, if you can describe circumstances where you see this happening, that will help.  I know you say it is random, but any detail on use, ships, actions, might help.

 

Also, max amount being 0 is interesting.  I wonder if that is set in the VAB...

Edited by Papa_Joe
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1 hour ago, Papa_Joe said:

Thanks for the detailed mod list.  Now if you can include a log file, we might be able to glean some more detail.  Nothing in the mod lists stands out.  Also, if you can describe circumstances where you see this happening, that will help.  I know you say it is random, but any detail on use, ships, actions, might help.

 

Also, max amount being 0 is interesting.  I wonder if that is set in the VAB...

Here's my Log and GameData folders https://drive.google.com/drive/folders/1Tsl2a4DGQwxZ0sBe8RE4uvbzAHNFm8Av?usp=sharing

 

Right now, EVERY time I launch from the SPH or VAB my batteries show a valid max amount, but they have 0 current amount. I've had to start launching with fuel cells so I could start them to get power for launch.

The maxAmount going to zero is happening to vessels that have been in flight for some time.  For example, I have these two wheeled "fuel pumps" with drills and converters on them landed on the Mun. I then land a Fuel Ferry ship next to them, use the fuel pumps to fill it, then return the fuel to Kerbin orbit (using aerobraking to save return fuel :) ). I've made many round trips this way, but last night when I started the game "poof" no battery capacity. I had to enable the infinite electricity cheat to perform some maneuvers. That's when I checked the save file and saw he maxAmount had been set to zero.

 

The only changes I make in the VAB or SPH is to enable the Kiwi "upgrades" that increase the base charge amount with tech tree acquisition. My 4k batteries get a 200% upgrade to 8k batteries. That works for various probes as well, there's a battery density upgrade that can be applied to the vessel during construction that increases the base capacity.

 

 

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7 hours ago, Papa_Joe said:

Thanks for the detailed mod list.  Now if you can include a log file, we might be able to glean some more detail.  Nothing in the mod lists stands out.  Also, if you can describe circumstances where you see this happening, that will help.  I know you say it is random, but any detail on use, ships, actions, might help.

 

Also, max amount being 0 is interesting.  I wonder if that is set in the VAB...

So I just finished going through my persistent.cfg file to fix the max amounts, the only parts hit so far are (the values are just the defaults I put back plus any applied Kiwi upgrades):

FuelCellArray = 300
FuelCell = 50
probeStackSmall = 15
probeStackLarge = 30
batteryBank = 1000
batteryBankLarge = 4000
mumech_MJ2_AR202 = 5
Mk2Pod = 200
ksp_r_largeBatteryPack = 400
mk1-3pod = 150

I'm suspecting that this happened when I switched back and forth between vehicles because while I fixed ~50 entries, I have many many more that could have been set to zero but weren't.

 

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