Jump to content

BDB crash issue ksp mac


Recommended Posts

Basically, i installed bdb, removed some old mods and installed the dependencies of bdb

here are the folders in my gamedata folder and the log report:

mods in gamedata:

Spoiler

click through blocker, toolbar control, b9 part switch, dmagic science animate, squad, simple adjustable fairings, hangar extender, community resource pack, bdb extras, bdb list full, bdb list sci probes, build.bat, caft files (bdb), gamedata (bdb) source (bdb) realistic retextures (bdb), squad expansion, bluedog design bureau folder (emptied out to main gamedata folder), hull camera, kerbal reusability expansion, jsi, editor extentions redux, mechjeb 2, module manager, smoke screen, community category kit, stock waterfall effects, trajectories, waterfall, mk3 crew mid, staged animation

log report:

Spoiler

Mono path[0] = '/Users/applemarket/Library/Application Support/Steam/steamapps/common/Kerbal Space Program/KSP.app/Contents/Resources/Data/Managed'
Mono config path = '/Users/applemarket/Library/Application Support/Steam/steamapps/common/Kerbal Space Program/KSP.app/Contents/MonoBleedingEdge/etc'
Initialize engine version: 2019.4.18f1 (3310a4d4f880)
[Subsystems] Discovering subsystems at path /Users/applemarket/Library/Application Support/Steam/steamapps/common/Kerbal Space Program/KSP.app/Contents/Resources/Data/UnitySubsystems
GfxDevice: creating device client; threaded=1
Renderer: Intel HD Graphics 4000 OpenGL Engine
Vendor:   Intel Inc.
Version:  4.1 INTEL-14.7.8
GLES:     0
 GL_ARB_blend_func_extended GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_ES2_compatibility GL_ARB_explicit_attrib_location GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader5 GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_occlusion_query2 GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shader_subroutine GL_ARB_shading_language_include GL_ARB_tessellation_shader GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_cube_map_array GL_ARB_texture_gather GL_ARB_texture_query_lod GL_ARB_texture_rgb10_a2ui GL_ARB_texture_storage GL_ARB_texture_swizzle GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_vertex_attrib_64bit GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_sRGB_decode GL_APPLE_client_storage GL_APPLE_container_object_shareable GL_APPLE_fl
ush_render GL_APPLE_object_purgeable GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_texture_range GL_ATI_texture_mirror_once GL_NV_texture_barrier
OPENGL LOG: Creating OpenGL 4.1 graphics device ; Context level  <OpenGL 4.1> ; Context handle -50280960
Begin MonoManager ReloadAssembly
- Completed reload, in  1.505 seconds
WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
[AlarmClockScenario]: Generating ID, but the scenario is not running at this time - no unique checks 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

The referenced script on this Behaviour (Game Object 'ScreenKerbalsInventory') is missing! 
(Filename:  Line: 334)

UnloadTime: 1.485000 ms
Release Build 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

[KSP Version]: 1.12.3.3173 (OSXPlayer) en-us ==================================== 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

[Input Devices]:  
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

[Input Devices]:  
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

[S_API FAIL] SteamAPI_Init() failed; no appID found.
Either launch the game from Steam, or put the file steam_appid.txt containing the correct appID in your game folder.
[SteamManager]: SteamAPI_Init() failed. Refer to Valve's documentation or the comment above this line for more information. 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Uploading Crash Report
InvalidOperationException: Steamworks is not initialized.
  at Steamworks.InteropHelp.TestIfAvailableClient () [0x0001d] in <50da270f72fa49a7b330e18aa4333d3f>:0 
  at Steamworks.SteamApps.GetAppInstallDir (Steamworks.AppId_t appID, System.String& pchFolder, System.UInt32 cchFolderBufferSize) [0x00000] in <50da270f72fa49a7b330e18aa4333d3f>:0 
  at SteamManager.Awake () [0x001b0] in <46478292153440df94e04a2a2ddd1062>:0 
 
(Filename: <50da270f72fa49a7b330e18aa4333d3f> Line: 0)

WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
PhysicsGlobals: Loading database 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Fallback handler could not load library /Users/applemarket/Library/Application Support/Steam/steamapps/common/Kerbal Space Program/KSP.app/Contents/Frameworks/MonoEmbedRuntime/osx/lib3DConnexionWrapperU5
Fallback handler could not load library /Users/applemarket/Library/Application Support/Steam/steamapps/common/Kerbal Space Program/KSP.app/Contents/Frameworks/MonoEmbedRuntime/osx/lib3DConnexionWrapperU5.dylib
Fallback handler could not load library /Users/applemarket/Library/Application Support/Steam/steamapps/common/Kerbal Space Program/KSP.app/Contents/Frameworks/MonoEmbedRuntime/osx/lib3DConnexionWrapperU5.so
Fallback handler could not load library /Users/applemarket/Library/Application Support/Steam/steamapps/common/Kerbal Space Program/KSP.app/Contents/Frameworks/MonoEmbedRuntime/osx/lib3DConnexionWrapperU5.bundle
Fallback handler could not load library /Users/applemarket/Library/Application Support/Steam/steamapps/common/Kerbal Space Program/KSP.app/Contents/Frameworks/MonoEmbedRuntime/osx/3DConnexionWrapperU5
Fallback handler could not load library /Users/applemarket/Library/Application Support/Steam/steamapps/common/Kerbal Space Program/KSP.app/Contents/Frameworks/MonoEmbedRuntime/osx/lib3DConnexionWrapperU5
Fallback handler could not load library /Users/applemarket/Library/Application Support/Steam/steamapps/common/Kerbal Space Program/KSP.app/Contents/Frameworks/MonoEmbedRuntime/osx/lib3DConnexionWrapperU5.dylib
Fallback handler could not load library /Users/applemarket/Library/Application Support/Steam/steamapps/common/Kerbal Space Program/KSP.app/Contents/Frameworks/MonoEmbedRuntime/osx/lib3DConnexionWrapperU5.so
Fallback handler could not load library /Users/applemarket/Library/Application Support/Steam/steamapps/common/Kerbal Space Program/KSP.app/Contents/Frameworks/MonoEmbedRuntime/osx/lib3DConnexionWrapperU5.bundle
Fallback handler could not load library /Users/applemarket/Library/Application Support/Steam/steamapps/common/Kerbal Space Program/KSP.app/Contents/Frameworks/MonoEmbedRuntime/osx/lib3DConnexionWrapperU5
Fallback handler could not load library /Users/applemarket/Library/Application Support/Steam/steamapps/common/Kerbal Space Program/KSP.app/Contents/Frameworks/MonoEmbedRuntime/osx/lib3DConnexionWrapperU5
Fallback handler could not load library /Users/applemarket/Library/Application Support/Steam/steamapps/common/Kerbal Space Program/KSP.app/Contents/Frameworks/MonoEmbedRuntime/osx/lib3DConnexionWrapperU5.dylib
Fallback handler could not load library /Users/applemarket/Library/Application Support/Steam/steamapps/common/Kerbal Space Program/KSP.app/Contents/Frameworks/MonoEmbedRuntime/osx/lib3DConnexionWrapperU5.so
Fallback handler could not load library /Users/applemarket/Library/Application Support/Steam/steamapps/common/Kerbal Space Program/KSP.app/Contents/Frameworks/MonoEmbedRuntime/osx/lib3DConnexionWrapperU5.bundle
Fallback handler could not load library /Users/applemarket/Library/Application Support/Steam/steamapps/common/Kerbal Space Program/KSP.app/Contents/Frameworks/MonoEmbedRuntime/osx/3DConnexionWrapperU5
Fallback handler could not load library /Users/applemarket/Library/Application Support/Steam/steamapps/common/Kerbal Space Program/KSP.app/Contents/Frameworks/MonoEmbedRuntime/osx/lib3DConnexionWrapperU5
Fallback handler could not load library /Users/applemarket/Library/Application Support/Steam/steamapps/common/Kerbal Space Program/KSP.app/Contents/Frameworks/MonoEmbedRuntime/osx/lib3DConnexionWrapperU5.dylib
Fallback handler could not load library /Users/applemarket/Library/Application Support/Steam/steamapps/common/Kerbal Space Program/KSP.app/Contents/Frameworks/MonoEmbedRuntime/osx/lib3DConnexionWrapperU5.so
Fallback handler could not load library /Users/applemarket/Library/Application Support/Steam/steamapps/common/Kerbal Space Program/KSP.app/Contents/Frameworks/MonoEmbedRuntime/osx/lib3DConnexionWrapperU5.bundle
Fallback handler could not load library /Users/applemarket/Library/Application Support/Steam/steamapps/common/Kerbal Space Program/KSP.app/Contents/Frameworks/MonoEmbedRuntime/osx/lib3DConnexionWrapperU5
[SpaceNavigatorMac]: Could not initialize device.
3DConnexionWrapperU5 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

******* Log Initiated for Kerbal Space Program - 1.12.3.3173 (OSXPlayer) en-us ******* 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

ActionCanvas MASK: 3458764513820540928 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

AppCanvas MASK: 3458764513820540928 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

MainCanvas MASK: 3458764513820540928 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Assembly): /ModuleManager.4.1.3 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

AssemblyLoader: Loading assembly at /Users/applemarket/Library/Application Support/Steam/steamapps/common/Kerbal Space Program/GameData/ModuleManager.4.1.3.dll 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

AssemblyLoader: KSPAssembly 'ModuleManager' V2.5.0 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Assembly): /ModuleManager.4.1.4 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

AssemblyLoader: Loading assembly at /Users/applemarket/Library/Application Support/Steam/steamapps/common/Kerbal Space Program/GameData/ModuleManager.4.1.4.dll 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

AssemblyLoader: KSPAssembly 'ModuleManager' V2.5.0 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Assembly): 000_ClickThroughBlocker/Plugins/ClickThroughBlocker 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

AssemblyLoader: Loading assembly at /Users/applemarket/Library/Application Support/Steam/steamapps/common/Kerbal Space Program/GameData/000_ClickThroughBlocker/Plugins/ClickThroughBlocker.dll 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

AssemblyLoader: KSPAssembly 'ClickThroughBlocker' V1.8.0 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Assembly): 001_ToolbarControl/Plugins/ToolbarControl 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

AssemblyLoader: Loading assembly at /Users/applemarket/Library/Application Support/Steam/steamapps/common/Kerbal Space Program/GameData/001_ToolbarControl/Plugins/ToolbarControl.dll 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

AssemblyLoader: KSPAssembly 'ToolbarController' V1.0.0 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

AssemblyLoader: KSPAssemblyDependency 'ClickThroughBlocker' V1.0.0 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Assembly): B9PartSwitch/Plugins/B9PartSwitch 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

AssemblyLoader: Loading assembly at /Users/applemarket/Library/Application Support/Steam/steamapps/common/Kerbal Space Program/GameData/B9PartSwitch/Plugins/B9PartSwitch.dll 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

AssemblyLoader: KSPAssembly 'B9PartSwitch' V2.17.0 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Assembly): CommunityCategoryKit/CCK 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

AssemblyLoader: Loading assembly at /Users/applemarket/Library/Application Support/Steam/steamapps/common/Kerbal Space Program/GameData/CommunityCategoryKit/CCK.dll 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Assembly): DMagicScienceAnimate/DMModuleScienceAnimateGeneric 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

AssemblyLoader: Loading assembly at /Users/applemarket/Library/Application Support/Steam/steamapps/common/Kerbal Space Program/GameData/DMagicScienceAnimate/DMModuleScienceAnimateGeneric.dll 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

AssemblyLoader: KSPAssembly 'DMModuleScienceAnimateGeneric' V0.23.0 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Assembly): EditorExtensionsRedux/Plugins/EditorExtensionsRedux 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

AssemblyLoader: Loading assembly at /Users/applemarket/Library/Application Support/Steam/steamapps/common/Kerbal Space Program/GameData/EditorExtensionsRedux/Plugins/EditorExtensionsRedux.dll 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Assembly): FShangarExtender/Plugins/HangerExtenderExtended 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

AssemblyLoader: Loading assembly at /Users/applemarket/Library/Application Support/Steam/steamapps/common/Kerbal Space Program/GameData/FShangarExtender/Plugins/HangerExtenderExtended.dll 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

AssemblyLoader: KSPAssembly 'FShangarExtender' V3.6.0 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

AssemblyLoader: KSPAssemblyDependency 'ToolbarController' V1.0.0 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Assembly): Gamedata/ModuleManager.4.2.1 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

AssemblyLoader: Loading assembly at /Users/applemarket/Library/Application Support/Steam/steamapps/common/Kerbal Space Program/GameData/Gamedata/ModuleManager.4.2.1.dll 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

AssemblyLoader: KSPAssembly 'ModuleManager' V2.5.0 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Assembly): Gamedata/B9PartSwitch/Plugins/B9PartSwitch 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

AssemblyLoader: Loading assembly at /Users/applemarket/Library/Application Support/Steam/steamapps/common/Kerbal Space Program/GameData/Gamedata/B9PartSwitch/Plugins/B9PartSwitch.dll 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Assembly): Gamedata/Bluedog_DB/Plugins/BDB 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

AssemblyLoader: Loading assembly at /Users/applemarket/Library/Application Support/Steam/steamapps/common/Kerbal Space Program/GameData/Gamedata/Bluedog_DB/Plugins/BDB.dll 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Assembly): Gamedata/DMagicScienceAnimate/DMModuleScienceAnimateGeneric 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

AssemblyLoader: Loading assembly at /Users/applemarket/Library/Application Support/Steam/steamapps/common/Kerbal Space Program/GameData/Gamedata/DMagicScienceAnimate/DMModuleScienceAnimateGeneric.dll 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Assembly): Gamedata/SimpleAdjustableFairings/Plugins/SimpleAdjustableFairings 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

AssemblyLoader: Loading assembly at /Users/applemarket/Library/Application Support/Steam/steamapps/common/Kerbal Space Program/GameData/Gamedata/SimpleAdjustableFairings/Plugins/SimpleAdjustableFairings.dll 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

AssemblyLoader: KSPAssembly 'SimpleAdjustableFairings' V1.12.0 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Assembly): Gamedata/Waterfall/Plugins/Waterfall 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

AssemblyLoader: Loading assembly at /Users/applemarket/Library/Application Support/Steam/steamapps/common/Kerbal Space Program/GameData/Gamedata/Waterfall/Plugins/Waterfall.dll 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Assembly): HullCameraVDS/Plugins/HullcamVDSContinued 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

AssemblyLoader: Loading assembly at /Users/applemarket/Library/Application Support/Steam/steamapps/common/Kerbal Space Program/GameData/HullCameraVDS/Plugins/HullcamVDSContinued.dll 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Assembly): JSI/RasterPropMonitor/Plugins/RasterPropMonitor 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

AssemblyLoader: Loading assembly at /Users/applemarket/Library/Application Support/Steam/steamapps/common/Kerbal Space Program/GameData/JSI/RasterPropMonitor/Plugins/RasterPropMonitor.dll 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

AssemblyLoader: KSPAssembly 'RasterPropMonitor' V0.18.0 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Assembly): KerbalReusabilityExpansion/DeployableAeroSurfaces 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

AssemblyLoader: Loading assembly at /Users/applemarket/Library/Application Support/Steam/steamapps/common/Kerbal Space Program/GameData/KerbalReusabilityExpansion/DeployableAeroSurfaces.dll 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Assembly): MechJeb2 2/Plugins/MechJeb2 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

AssemblyLoader: Loading assembly at /Users/applemarket/Library/Application Support/Steam/steamapps/common/Kerbal Space Program/GameData/MechJeb2 2/Plugins/MechJeb2.dll 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

AssemblyLoader: KSPAssembly 'MechJeb2' V2.5.0 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Assembly): SimpleAdjustableFairings-KWRocketry_v1/GameData/SimpleAdjustableFairings/Plugins/SimpleAdjustableFairings 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

AssemblyLoader: Loading assembly at /Users/applemarket/Library/Application Support/Steam/steamapps/common/Kerbal Space Program/GameData/SimpleAdjustableFairings-KWRocketry_v1/GameData/SimpleAdjustableFairings/Plugins/SimpleAdjustableFairings.dll 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Assembly): SmokeScreen/SmokeScreen 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

AssemblyLoader: Loading assembly at /Users/applemarket/Library/Application Support/Steam/steamapps/common/Kerbal Space Program/GameData/SmokeScreen/SmokeScreen.dll 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Assembly): Squad/Plugins/KSPSteamCtrlr 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

AssemblyLoader: Loading assembly at /Users/applemarket/Library/Application Support/Steam/steamapps/common/Kerbal Space Program/GameData/Squad/Plugins/KSPSteamCtrlr.dll 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Assembly): StagedAnimation/Plugins/StagedAnimation 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

AssemblyLoader: Loading assembly at /Users/applemarket/Library/Application Support/Steam/steamapps/common/Kerbal Space Program/GameData/StagedAnimation/Plugins/StagedAnimation.dll 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Assembly): Trajectories/Plugin/Trajectories 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

AssemblyLoader: Loading assembly at /Users/applemarket/Library/Application Support/Steam/steamapps/common/Kerbal Space Program/GameData/Trajectories/Plugin/Trajectories.dll 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Assembly): Waterfall/Plugins/Waterfall 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

AssemblyLoader: Loading assembly at /Users/applemarket/Library/Application Support/Steam/steamapps/common/Kerbal Space Program/GameData/Waterfall/Plugins/Waterfall.dll 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

AssemblyLoader: Loading assemblies 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

VesselModules: Found VesselModule of type AxisGroupsModule with order 999 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

VesselModules: Found VesselModule of type CometVessel with order 999 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

VesselModules: Found VesselModule of type SuspensionLoadBalancer with order 999 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

VesselModules: Found VesselModule of type FlightIntegrator with order 0 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

VesselModules: Found VesselModule of type CommNetVessel with order 999 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

[RPMVesselComputer]: Initializing RPM version 0.31.5.22299 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

VesselModules: Found VesselModule of type RPMVesselComputer with order 999 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

VesselModules: Found 6 VesselModule types 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)


************************************************************************

Environment Info
Unix 7FFFFFFFFFFFFFFF  Args: KSP 

Mod DLLs found:
Stock assembly: Assembly-CSharp v0.0.0.0
ModuleManager v4.1.3.0
ModuleManager v4.1.3.0
ClickThroughBlocker v0.1.10.17
ToolbarControl v0.1.9.6
B9PartSwitch v2.17.0.0 / vv2.17.0
CCK v4.0.0.0 / v4.0.0.0 for KSP 1.5.0
DMModuleScienceAnimateGeneric v0.23.0.0
EditorExtensionsRedux v3.4.2.0
HangerExtenderExtended v3.6.0.2
ModuleManager v4.1.3.0
BDB v1.8.1.0
SimpleAdjustableFairings v1.12.0.0 / vv1.12.0
Waterfall v0.0.0.0
HullcamVDSContinued v0.2.1.2
RasterPropMonitor v0.31.5.22299
DeployableAeroSurfaces v1.0.0.0
MechJeb2 v2.5.1.0 / v / v2.12.0.0
SmokeScreen v2.8.14.0
Stock assembly: KSPSteamCtrlr v0.0.1.35
StagedAnimation v1.0.0.0
Trajectories v2.4.3.0

Folders and files in GameData:
000_ClickThroughBlocker
001_ToolbarControl
B9PartSwitch
BD_Extras (No Warranty)
Bluedog-Design-Bureau-1.9.0
CommunityCategoryKit
Community_Resource_Pack-1
Craft Files
DMagicScienceAnimate
EditorExtensionsRedux
FShangarExtender
Gamedata
HullCameraVDS
JSI
KerbalReusabilityExpansion
MechJeb2 2
Mk3CrewMid
Realistic Retextures
SimpleAdjustableFairings-KWRocketry_v1
SmokeScreen
Source
Stock folder: Squad

Stock folder: SquadExpansion

StagedAnimation
StockWaterfallEffects
Trajectories
Waterfall
Stock file: .DS_Store

CHANGES.txt
LICENCE.txt
LICENSE.txt
ModuleManager.4.1.3.dll
ModuleManager.4.1.4.dll
ModuleManager.ConfigCache
ModuleManager.ConfigSHA
ModuleManager.Physics
ModuleManager.TechTree
README.htm
README.md
bdb_list_full.txt
bdb_list_sci_probes.txt
build.bat
changelog.txt
readme.txt

************************************************************************
 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

[AddonLoader]: Instantiating addon 'ModuleManager' from assembly 'ModuleManager' 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

[ModuleManager] version 4.1.3.0 at /Users/applemarket/Library/Application Support/Steam/steamapps/common/Kerbal Space Program/GameData/ModuleManager.4.1.3.dll won the election against
Version 4.1.3.0 /Users/applemarket/Library/Application Support/Steam/steamapps/common/Kerbal Space Program/GameData/Gamedata/ModuleManager.4.2.1.dll 
Version 4.1.3.0 /Users/applemarket/Library/Application Support/Steam/steamapps/common/Kerbal Space Program/GameData/ModuleManager.4.1.4.dll 
 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

[ModuleManager] Adding post patch to the loading screen 4 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

[ModuleManager] Patching started on a new thread, all output will be directed to /Users/applemarket/Library/Application Support/Steam/steamapps/common/Kerbal Space Program/KSP.app/Contents/../../Logs/ModuleManager/ModuleManager.log 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

[AddonLoader]: Instantiating addon 'ModuleManager' from assembly 'ModuleManager' 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

[ModuleManager] Multiple copies of current version. Using the first copy. Version: 4.1.3.0 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

[AddonLoader]: Instantiating addon 'Startup' from assembly 'ClickThroughBlocker' 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

[AddonLoader]: Instantiating addon 'ConfigInfo' from assembly 'ToolbarController' 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

[AddonLoader]: Instantiating addon 'Startup' from assembly 'ToolbarController' 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

[AddonLoader]: Instantiating addon 'RegisterToolbarBlizzyOptions' from assembly 'ToolbarController' 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

[AddonLoader]: Instantiating addon 'PrefabManagerInstant' from assembly 'B9PartSwitch' 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

[B9PartSwitch.UI.TooltipHelper] created subtype info tooltip prefab 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

[AddonLoader]: Instantiating addon 'Startup' from assembly 'EditorExtensionsRedux' 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

[AddonLoader]: Instantiating addon 'Startup' from assembly 'FShangarExtender' 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

[AddonLoader]: Instantiating addon 'ModuleManager' from assembly 'ModuleManager' 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

[ModuleManager] Multiple copies of current version. Using the first copy. Version: 4.1.3.0 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

[AddonLoader]: Instantiating addon 'Waterfall' from assembly 'Waterfall' 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

[AddonLoader]: Instantiating addon 'WaterfallData' from assembly 'Waterfall' 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

[AddonLoader]: Instantiating addon 'Startup' from assembly 'HullcamVDSContinued' 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

[AddonLoader]: Instantiating addon 'CompatibilityChecker' from assembly 'MechJeb2' 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

[AddonLoader]: Instantiating addon 'PersistentEmitterManager' from assembly 'SmokeScreen' 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

[AddonLoader]: Instantiating addon 'KSPSteamController' from assembly 'KSPSteamCtrlr' 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Gamedata/Bluedog_DB/Sounds/GeminiWhoop 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

[ClickThroughBlocker] Version ClickThroughBlocker, Version=0.1.10.17, Culture=neutral, PublicKeyToken=null 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

File '/Users/applemarket/Library/Application Support/Steam/steamapps/common/Kerbal Space Program/KSP.app/Contents/../../GameData/001_ToolbarControl/PluginData/Debug.cfg' does not exist 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

[ToolbarControl] Version ToolbarControl, Version=0.1.9.6, Culture=neutral, PublicKeyToken=null 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

[EditorExtensions] Version EditorExtensionsRedux, Version=3.4.2.0, Culture=neutral, PublicKeyToken=null 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

[FShangarExtender] Version HangerExtenderExtended, Version=3.6.0.2, Culture=neutral, PublicKeyToken=null 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Cannot find config in file : WATERFALL_SETTINGS 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

[Waterfall][Settings]: Started loading 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

[Waterfall][Settings]: Using specified settings 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

[Waterfall][Asset Library]: Started loading 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

[Waterfall][Asset Library]: Loading models 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

[Waterfall][Asset Library]: Loaded 20 models 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

[Waterfall][Asset Library]: Loading textures 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

[Waterfall][Asset Library]: Loaded 41 textures 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

[Waterfall][Asset Library]: Loading shaders 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

[Waterfall][Asset Library]: Loaded 18 shaders 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

[Waterfall][Asset Library]: Finished loading 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

[HullcamVDS] Version HullcamVDSContinued, Version=0.2.1.2, Culture=neutral, PublicKeyToken=null 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

[CompatibilityChecker] Running checker version 5 from 'MechJeb2' 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

[CompatibilityChecker] Incompatible mods detected: MechJeb2 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. 
(Filename:  Line: 589)

<color=orange><b>[KSPSteamController]:</b> Failed to initialize Steam API!</color> 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Gamedata/Bluedog_DB/Sounds/Beale_Sounds/Sound_RocketGamma 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Gamedata/Bluedog_DB/Sounds/Beale_Sounds/Sound_RocketRook 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Gamedata/Bluedog_DB/Sounds/Beale_Sounds/Sound_RocketStentor 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Gamedata/Bluedog_DB/Sounds/Beale_Sounds/Sound_RocketWaxwing 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Gamedata/Bluedog_DB/Sounds/Beale_Sounds/sound_rocket_kero 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Gamedata/Bluedog_DB/Sounds/KW/sound_altloop 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Gamedata/Bluedog_DB/Sounds/KW/sound_altloop2 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Gamedata/Bluedog_DB/Sounds/KW/sound_liq1 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Gamedata/Bluedog_DB/Sounds/KW/sound_liq10 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Gamedata/Bluedog_DB/Sounds/KW/sound_liq2 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Gamedata/Bluedog_DB/Sounds/KW/sound_liq3 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Gamedata/Bluedog_DB/Sounds/KW/sound_liq4 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Gamedata/Bluedog_DB/Sounds/KW/sound_liq5 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Gamedata/Bluedog_DB/Sounds/KW/sound_liq6 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Gamedata/Bluedog_DB/Sounds/KW/sound_liq7 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Gamedata/Bluedog_DB/Sounds/KW/sound_liq8 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Gamedata/Bluedog_DB/Sounds/KW/sound_liq9 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Gamedata/Bluedog_DB/Sounds/KW/sound_sepmotor 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Gamedata/Bluedog_DB/Sounds/KW/sound_sps 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Gamedata/Bluedog_DB/Sounds/KW/sound_spsloop 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Gamedata/Bluedog_DB/Sounds/KW/sound_srb1 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Gamedata/Bluedog_DB/Sounds/KW/sound_srb2 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Gamedata/Bluedog_DB/Sounds/KW/sound_srb3 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Gamedata/Bluedog_DB/Sounds/KW/sound_srb4 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Gamedata/Bluedog_DB/Sounds/KW/sound_srbloop 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Gamedata/Bluedog_DB/Sounds/KatSounds/kero_flameout_hard 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Gamedata/Bluedog_DB/Sounds/KatSounds/kero_loop_hard 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Gamedata/Bluedog_DB/Sounds/KatSounds/sound_liq8_enhanced 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Gamedata/Waterfall/Sounds/Beale_Sounds/Sound_RocketGamma 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Gamedata/Waterfall/Sounds/Beale_Sounds/Sound_RocketRook 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Gamedata/Waterfall/Sounds/Beale_Sounds/Sound_RocketStentor 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Gamedata/Waterfall/Sounds/Beale_Sounds/Sound_RocketWaxwing 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Gamedata/Waterfall/Sounds/EnsouSounds/Loop_Liquid_Heavy_High_2 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Gamedata/Waterfall/Sounds/EnsouSounds/Loop_Liquid_Light_High 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Gamedata/Waterfall/Sounds/EnsouSounds/Loop_Liquid_Medium_High_2 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Gamedata/Waterfall/Sounds/EnsouSounds/Loop_Liquid_SuperLight_High 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Gamedata/Waterfall/Sounds/EnsouSounds/Loop_Liquid_VeryHeavy_High_2 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Gamedata/Waterfall/Sounds/KW/sound_altloop 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Gamedata/Waterfall/Sounds/KW/sound_altloop2 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Gamedata/Waterfall/Sounds/KW/sound_liq1 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Gamedata/Waterfall/Sounds/KW/sound_liq10 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Gamedata/Waterfall/Sounds/KW/sound_liq2 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Gamedata/Waterfall/Sounds/KW/sound_liq3 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Gamedata/Waterfall/Sounds/KW/sound_liq4 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Gamedata/Waterfall/Sounds/KW/sound_liq5 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Gamedata/Waterfall/Sounds/KW/sound_liq6 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Gamedata/Waterfall/Sounds/KW/sound_liq7 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Gamedata/Waterfall/Sounds/KW/sound_liq8 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Gamedata/Waterfall/Sounds/KW/sound_liq9 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Gamedata/Waterfall/Sounds/KW/sound_sepmotor 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Gamedata/Waterfall/Sounds/KW/sound_sps 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Gamedata/Waterfall/Sounds/KW/sound_spsloop 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Gamedata/Waterfall/Sounds/KW/sound_srb1 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Gamedata/Waterfall/Sounds/KW/sound_srb2 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Gamedata/Waterfall/Sounds/KW/sound_srb3 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Gamedata/Waterfall/Sounds/KW/sound_srb4 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Gamedata/Waterfall/Sounds/KW/sound_srbloop 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Gamedata/Waterfall/Sounds/KatSounds/kero_flameout_hard 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Gamedata/Waterfall/Sounds/KatSounds/kero_loop_hard 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Gamedata/Waterfall/Sounds/KatSounds/sound_liq8_enhanced 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Gamedata/Waterfall/Sounds/NFT/sound_ion_flameout 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Gamedata/Waterfall/Sounds/NFT/sound_ion_loop 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Gamedata/Waterfall/Sounds/NFT/sound_ion_loop2 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Gamedata/Waterfall/Sounds/NFT/sound_ion_on 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Gamedata/Waterfall/Sounds/NFT/sound_ion_on2 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Gamedata/Waterfall/Sounds/NFT/sound_mpdt_loop 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Gamedata/Waterfall/Sounds/NFT/sound_mpdt_on 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Gamedata/Waterfall/Sounds/NFT/sound_pit_loop 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Gamedata/Waterfall/Sounds/NFT/sound_pit_on 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Gamedata/Waterfall/Sounds/NFT/sound_vasimr_loop 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Gamedata/Waterfall/Sounds/NFT/sound_vasimr_on 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Gamedata/Waterfall/Sounds/ZorgSounds/engage_raptor 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Gamedata/Waterfall/Sounds/ZorgSounds/loop_raptor_sealevel 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): JSI/RasterPropMonitor/Library/Sounds/buttonbeep 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): KerbalReusabilityExpansion/sounds/pff 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): KerbalReusabilityExpansion/sounds/pff_loop 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Squad/Alarms/Sounds/Chirps 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Squad/Alarms/Sounds/Classic 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Squad/Alarms/Sounds/ClockTower 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Squad/Alarms/Sounds/ComputerGlass1 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Squad/Alarms/Sounds/ComputerGlass2 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Squad/Alarms/Sounds/ComputerShort 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Squad/Alarms/Sounds/ComputerTriad 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Squad/Alarms/Sounds/DoorBell 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Squad/Alarms/Sounds/Glass 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Squad/Alarms/Sounds/Klaxon 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Squad/Alarms/Sounds/Mobile 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Squad/Alarms/Sounds/Morning 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Squad/Alarms/Sounds/OldClock 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Squad/Alarms/Sounds/OldHorn 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Squad/Alarms/Sounds/Ripple 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Squad/Sounds/editorLoop01 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Squad/Sounds/elev_loop 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Squad/Sounds/elev_start 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Squad/Sounds/elev_stop 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Squad/Sounds/fireworks_explosion_2 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Squad/Sounds/fireworks_explosion_3 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Squad/Sounds/fireworks_explosion_4 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Squad/Sounds/fireworks_launch_boom 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Squad/Sounds/fireworks_only_crackle_crackle_1 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Squad/Sounds/fireworks_only_crackle_dragon_1 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Squad/Sounds/fireworks_only_crackle_palm_1 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Squad/Sounds/fireworks_whistle 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Squad/Sounds/ksp1_banana_V2_01 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Squad/Sounds/ksp1_banana_V2_04 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Squad/Sounds/ksp1_banana_V2_05 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Squad/Sounds/ksp1_golf_swing_normal 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Squad/Sounds/ksp1_ground_anchor_v2_1 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Squad/Sounds/ksp1_strunts_disconnect_v3_pitched2 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Squad/Sounds/repairKit_repair1 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Squad/Sounds/repairKit_repair2 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Squad/Sounds/sound_ambience_nature 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Squad/Sounds/sound_click_flick 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Squad/Sounds/sound_click_latch 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Squad/Sounds/sound_click_sharp 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Squad/Sounds/sound_click_tick 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Squad/Sounds/sound_click_tock 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Squad/Sounds/sound_decoupler_fire 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Squad/Sounds/sound_delete_bin 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Squad/Sounds/sound_explosion_debris1 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Squad/Sounds/sound_explosion_debris2 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Squad/Sounds/sound_explosion_large 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Squad/Sounds/sound_rocket_mini 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Squad/Sounds/sound_rocket_spurts 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Squad/Sounds/sound_servomotor 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Squad/Sounds/sound_tab_extend 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Squad/Sounds/sound_tab_retreat 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): SquadExpansion/Serenity/Sounds/robo_arm_large_end 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): SquadExpansion/Serenity/Sounds/robo_arm_large_motor_00 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): SquadExpansion/Serenity/Sounds/robo_arm_large_scan 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): SquadExpansion/Serenity/Sounds/robo_arm_large_start 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): SquadExpansion/Serenity/Sounds/robo_arm_medium_end 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): SquadExpansion/Serenity/Sounds/robo_arm_medium_motor_00 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): SquadExpansion/Serenity/Sounds/robo_arm_medium_scan 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): SquadExpansion/Serenity/Sounds/robo_arm_medium_start 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): SquadExpansion/Serenity/Sounds/robo_arm_small_end 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): SquadExpansion/Serenity/Sounds/robo_arm_small_motor_00 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): SquadExpansion/Serenity/Sounds/robo_arm_small_scan 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): SquadExpansion/Serenity/Sounds/robo_arm_small_start 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): SquadExpansion/Serenity/Sounds/sfx_cryoVolcano_burst 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): SquadExpansion/Serenity/Sounds/sfx_cryoVolcano_idle 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): SquadExpansion/Serenity/Sounds/sfx_deployable_GoObEd_end 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): SquadExpansion/Serenity/Sounds/sfx_deployable_GoObEd_loop 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): SquadExpansion/Serenity/Sounds/sfx_deployable_GoObEd_start 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): SquadExpansion/Serenity/Sounds/sfx_deployable_booster_antena_end 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): SquadExpansion/Serenity/Sounds/sfx_deployable_booster_antena_start 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): SquadExpansion/Serenity/Sounds/sfx_deployable_central_station_end 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): SquadExpansion/Serenity/Sounds/sfx_deployable_central_station_loop 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): SquadExpansion/Serenity/Sounds/sfx_deployable_central_station_start 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): SquadExpansion/Serenity/Sounds/sfx_deployable_detector_end 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): SquadExpansion/Serenity/Sounds/sfx_deployable_detector_start 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): SquadExpansion/Serenity/Sounds/sfx_deployable_rtg_end 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): SquadExpansion/Serenity/Sounds/sfx_deployable_rtg_start 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): SquadExpansion/Serenity/Sounds/sfx_deployable_seismometer_end 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): SquadExpansion/Serenity/Sounds/sfx_deployable_seismometer_start 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): SquadExpansion/Serenity/Sounds/sfx_deployable_solar_panel_end 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): SquadExpansion/Serenity/Sounds/sfx_deployable_solar_panel_start 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): SquadExpansion/Serenity/Sounds/sfx_deployable_weather_station_end 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): SquadExpansion/Serenity/Sounds/sfx_deployable_weather_station_loop 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): SquadExpansion/Serenity/Sounds/sfx_deployable_weather_station_start 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): SquadExpansion/Serenity/Sounds/sfx_geyser_burst 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): SquadExpansion/Serenity/Sounds/sfx_geyser_idle 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Waterfall/Sounds/Beale_Sounds/Sound_RocketGamma 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Waterfall/Sounds/Beale_Sounds/Sound_RocketRook 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Waterfall/Sounds/Beale_Sounds/Sound_RocketStentor 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Waterfall/Sounds/Beale_Sounds/Sound_RocketWaxwing 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Waterfall/Sounds/EnsouSounds/Loop_Liquid_Heavy_High_2 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Waterfall/Sounds/EnsouSounds/Loop_Liquid_Light_High 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Waterfall/Sounds/EnsouSounds/Loop_Liquid_Medium_High_2 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Waterfall/Sounds/EnsouSounds/Loop_Liquid_SuperLight_High 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Waterfall/Sounds/EnsouSounds/Loop_Liquid_VeryHeavy_High_2 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Waterfall/Sounds/KW/sound_altloop 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Waterfall/Sounds/KW/sound_altloop2 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Waterfall/Sounds/KW/sound_liq1 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Waterfall/Sounds/KW/sound_liq10 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Waterfall/Sounds/KW/sound_liq2 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Waterfall/Sounds/KW/sound_liq3 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Waterfall/Sounds/KW/sound_liq4 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Waterfall/Sounds/KW/sound_liq5 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Waterfall/Sounds/KW/sound_liq6 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Waterfall/Sounds/KW/sound_liq7 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Waterfall/Sounds/KW/sound_liq8 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Waterfall/Sounds/KW/sound_liq9 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Waterfall/Sounds/KW/sound_sepmotor 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Waterfall/Sounds/KW/sound_sps 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Waterfall/Sounds/KW/sound_spsloop 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Waterfall/Sounds/KW/sound_srb1 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Waterfall/Sounds/KW/sound_srb2 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Waterfall/Sounds/KW/sound_srb3 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Waterfall/Sounds/KW/sound_srb4 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Waterfall/Sounds/KW/sound_srbloop 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Waterfall/Sounds/KatSounds/kero_flameout_hard 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Waterfall/Sounds/KatSounds/kero_loop_hard 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Waterfall/Sounds/KatSounds/sound_liq8_enhanced 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Waterfall/Sounds/NFT/sound_ion_flameout 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Waterfall/Sounds/NFT/sound_ion_loop 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Waterfall/Sounds/NFT/sound_ion_loop2 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Waterfall/Sounds/NFT/sound_ion_on 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Waterfall/Sounds/NFT/sound_ion_on2 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Waterfall/Sounds/NFT/sound_mpdt_loop 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Waterfall/Sounds/NFT/sound_mpdt_on 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Waterfall/Sounds/NFT/sound_pit_loop 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Waterfall/Sounds/NFT/sound_pit_on 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Waterfall/Sounds/NFT/sound_vasimr_loop 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Waterfall/Sounds/NFT/sound_vasimr_on 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Waterfall/Sounds/ZorgSounds/engage_raptor 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Audio): Waterfall/Sounds/ZorgSounds/loop_raptor_sealevel 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Texture): BD_Extras (No Warranty)/GameData/TextureReplacer/Suits/A7/EVAjetpack 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Texture): BD_Extras (No Warranty)/GameData/TextureReplacer/Suits/A7/EVAjetpackEmmisive 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Texture): BD_Extras (No Warranty)/GameData/TextureReplacer/Suits/A7/EVAjetpackNRM 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Texture): BD_Extras (No Warranty)/GameData/TextureReplacer/Suits/A7/EVAtexture 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Texture): BD_Extras (No Warranty)/GameData/TextureReplacer/Suits/A7/EVAtextureNRM 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Texture): BD_Extras (No Warranty)/GameData/TextureReplacer/Suits/A7B/EVAjetpack 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Texture): BD_Extras (No Warranty)/GameData/TextureReplacer/Suits/A7B/EVAjetpackEmmisive 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Texture): BD_Extras (No Warranty)/GameData/TextureReplacer/Suits/A7B/EVAjetpackNRM 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Texture): BD_Extras (No Warranty)/GameData/TextureReplacer/Suits/A7B/EVAtexture 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Texture): BD_Extras (No Warranty)/GameData/TextureReplacer/Suits/A7B/EVAtextureNRM 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Texture): BD_Extras (No Warranty)/GameData/TextureReplacer/Suits/A7Bc/EVAjetpack 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Texture): BD_Extras (No Warranty)/GameData/TextureReplacer/Suits/A7Bc/EVAjetpackEmmisive 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Texture): BD_Extras (No Warranty)/GameData/TextureReplacer/Suits/A7Bc/EVAjetpackNRM 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Texture): BD_Extras (No Warranty)/GameData/TextureReplacer/Suits/A7Bc/EVAtexture 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Texture): BD_Extras (No Warranty)/GameData/TextureReplacer/Suits/A7Bc/EVAtextureNRM 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Texture): CommunityCategoryKit/icons/Containers 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Texture): CommunityCategoryKit/icons/LifeSupport_N 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Texture): CommunityCategoryKit/icons/LifeSupport_S 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Texture): CommunityCategoryKit/icons/Lights_N 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Texture): CommunityCategoryKit/icons/Lights_S 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Texture): CommunityCategoryKit/icons/Rovers_N 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Texture): CommunityCategoryKit/icons/Rovers_S 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Texture): EditorExtensionsRedux/Textures/AppLauncherIcon-Off 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Texture resolution is not valid for compression: '/Users/applemarket/Library/Application Support/Steam/steamapps/common/Kerbal Space Program/GameData/EditorExtensionsRedux/Textures/AppLauncherIcon-Off.png' - consider changing the image's width and height to enable compression 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Texture): EditorExtensionsRedux/Textures/AppLauncherIcon-On 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Texture resolution is not valid for compression: '/Users/applemarket/Library/Application Support/Steam/steamapps/common/Kerbal Space Program/GameData/EditorExtensionsRedux/Textures/AppLauncherIcon-On.png' - consider changing the image's width and height to enable compression 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Texture): EditorExtensionsRedux/Textures/AppLauncherIcon 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Texture resolution is not valid for compression: '/Users/applemarket/Library/Application Support/Steam/steamapps/common/Kerbal Space Program/GameData/EditorExtensionsRedux/Textures/AppLauncherIcon.png' - consider changing the image's width and height to enable compression 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Texture): FShangarExtender/Textures/IconExtend_24 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Texture): FShangarExtender/Textures/IconExtend_38 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Texture resolution is not valid for compression: '/Users/applemarket/Library/Application Support/Steam/steamapps/common/Kerbal Space Program/GameData/FShangarExtender/Textures/IconExtend_38.png' - consider changing the image's width and height to enable compression 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Texture): FShangarExtender/Textures/IconShrink_24 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Texture): FShangarExtender/Textures/IconShrink_38 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Texture resolution is not valid for compression: '/Users/applemarket/Library/Application Support/Steam/steamapps/common/Kerbal Space Program/GameData/FShangarExtender/Textures/IconShrink_38.png' - consider changing the image's width and height to enable compression 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Load(Texture): Gamedata/Bluedog_DB/Agencies/Bloeting 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)


Native stacktrace:

Load(Texture): Gamedata/Bluedog_DB/Agencies/Bloeting_scaled 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

    0   libmonobdwgc-2.0.dylib              0x0000000116ab6731 mono_handle_native_crash + 242
    1   libmonobdwgc-2.0.dylib              0x0000000116a16b59 mono_sigsegv_signal_handler + 220
    2   libsystem_platform.dylib            0x00007fff723295fd _sigtramp + 29
    3   ???                                 0x0000000000000000 0x0 + 0
    4   AppleIntelHD4000GraphicsGLDriver    0x00007fff2d7ed462 glrWriteTextureData + 2926
    5   GLEngine                            0x00007fff42a67e1d glCompressedTexSubImage2D_Exec + 880
    6   libGL.dylib                         0x00007fff41d8f1bf glCompressedTexSubImage2D + 55
    7   UnityPlayer.dylib                   0x000000010f7e8147 UnityPlayer.dylib + 4677959
    8   UnityPlayer.dylib                   0x000000010f7dc844 UnityPlayer.dylib + 4630596
    9   UnityPlayer.dylib                   0x000000010f7d173b UnityPlayer.dylib + 4585275
    10  UnityPlayer.dylib                   0x000000010f7d13d3 UnityPlayer.dylib + 4584403
    11  UnityPlayer.dylib                   0x000000010f7c083b UnityPlayer.dylib + 4515899
    12  UnityPlayer.dylib                   0x000000010f7c2abb UnityPlayer.dylib + 4524731
    13  UnityPlayer.dylib                   0x000000010f7b834c UnityPlayer.dylib + 4481868
    14  UnityPlayer.dylib                   0x000000010fb515fc _ZdaPvRKSt9nothrow_t + 3271916
    15  libsystem_pthread.dylib             0x00007fff72335109 _pthread_start + 148
    16  libsystem_pthread.dylib             0x00007fff72330b8b thread_start + 15

Debug info from gdb:

(lldb) command source -s 0 '/tmp/mono-gdb-commands.woT4Il'
Executing commands in '/tmp/mono-gdb-commands.woT4Il'.
(lldb) process attach --pid 8612
Process 8612 stopped
* thread #1, name = 'MainThrd', stop reason = signal SIGSTOP
    frame #0: 0xffffffffffffffff 
Target 0: (No executable module.) stopped.

Architecture set to: .
(lldb) thread list
Process 8612 stopped
* thread #1: tid = 0x43179, name = 'MainThrd', stop reason = signal SIGSTOP
  thread #2: tid = 0x431df
  thread #3: tid = 0x431e0
  thread #4: tid = 0x431e1
  thread #5: tid = 0x431e2
  thread #6: tid = 0x431e3
  thread #7: tid = 0x431e4
  thread #8: tid = 0x431e5
  thread #9: tid = 0x431e6
  thread #10: tid = 0x431e7
  thread #11: tid = 0x431e8
  thread #12: tid = 0x431e9
  thread #13: tid = 0x431ea
  thread #14: tid = 0x431eb
  thread #15: tid = 0x431ec
  thread #16: tid = 0x431ed
  thread #17: tid = 0x431ee
  thread #18: tid = 0x431ef
  thread #19: tid = 0x431f0
  thread #20: tid = 0x431f1
  thread #21: tid = 0x431f2
  thread #22: tid = 0x431f3
  thread #23: tid = 0x431f4
  thread #24: tid = 0x431f6
  thread #25: tid = 0x431f7
  thread #26: tid = 0x431f8
  thread #27: tid = 0x431f9
  thread #28: tid = 0x43201
  thread #29: tid = 0x43226
  thread #30: tid = 0x43238
  thread #31: tid = 0x4326b
  thread #32: tid = 0x4335d
  thread #33: tid = 0x4337b
  thread #34: tid = 0x4337d
(lldb) thread backtrace all
* thread #1, name = 'MainThrd', stop reason = signal SIGSTOP
  frame #0: 0xffffffffffffffff 
  thread #2
    frame #0: 0xffffffffffffffff 
  thread #3
    frame #0: 0xffffffffffffffff 
  thread #4
    frame #0: 0xffffffffffffffff 
  thread #5
    frame #0: 0xffffffffffffffff 
  thread #6
    frame #0: 0xffffffffffffffff 
  thread #7
    frame #0: 0xffffffffffffffff 
  thread #8
    frame #0: 0xffffffffffffffff 
  thread #9
    frame #0: 0xffffffffffffffff 
  thread #10
    frame #0: 0xffffffffffffffff 
  thread #11
    frame #0: 0xffffffffffffffff 
  thread #12
    frame #0: 0xffffffffffffffff 
  thread #13
    frame #0: 0xffffffffffffffff 
  thread #14
    frame #0: 0xffffffffffffffff 
  thread #15
    frame #0: 0xffffffffffffffff 
  thread #16
    frame #0: 0xffffffffffffffff 
  thread #17
    frame #0: 0xffffffffffffffff 
  thread #18
    frame #0: 0xffffffffffffffff 
  thread #19
    frame #0: 0xffffffffffffffff 
  thread #20
    frame #0: 0xffffffffffffffff 
  thread #21
    frame #0: 0xffffffffffffffff 
  thread #22
    frame #0: 0xffffffffffffffff 
  thread #23
    frame #0: 0xffffffffffffffff 
  thread #24
    frame #0: 0xffffffffffffffff 
  thread #25
    frame #0: 0xffffffffffffffff 
  thread #26
    frame #0: 0xffffffffffffffff 
  thread #27
    frame #0: 0xffffffffffffffff 
  thread #28
    frame #0: 0xffffffffffffffff 
  thread #29
    frame #0: 0xffffffffffffffff 
  thread #30
    frame #0: 0xffffffffffffffff 
  thread #31
    frame #0: 0xffffffffffffffff 
  thread #32
    frame #0: 0xffffffffffffffff 
  thread #33
    frame #0: 0xffffffffffffffff 
  thread #34
    frame #0: 0xffffffffffffffff 
(lldb) detach
error: Detach failed: Sending disconnect packet failed.

=================================================================
Got a SIGSEGV while executing native code. This usually indicates
a fatal error in the mono runtime or one of the native libraries 
used by your application.
=================================================================

Obtained 14 stack frames.
Thread 0x700005004000 may have been prematurely finalized
 

 

Link to comment
Share on other sites

This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...