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MM Tech Tree patch for Cacteye Telescopes


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Hi,

My current game uses the Probes Before Crew tech tree. I created a small patch to move the small Cacteye telescope back a node from "Advanced Science Tech" to "Scanning Tech". To do this, I used the following patch

@PART[spacedust-telescope-1-small]:NEEDS[CommunityTechTree]
{
  @TechRequired = scienceTech
}

The part is successfully available when I unlock the Scanning Tech node except in the preview section of what each node contains, the small Telescope is shown as being present in both "Advanced Science Tech" and "Scanning Tech" nodes. Where am I going wrong?

Edited by ttikkoo
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