1. Yes, but I'm not sure I can answer the question properly if you don't give me more of an explanation or an example of what you mean by "does not track".  If you mean it doesn't lock when before you launch it, by default if uncagedLock = false, so if you're launching against an air target and the launch vehicle is in the air the max launch angle is 0.35 * maxOffBoresight. If it's true, or the vehicle or the target are landed/splashed then it's 0.75 * maxOffBoresight. If you're still not gettin
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