jclovis3 Posted September 28, 2022 Share Posted September 28, 2022 Sensor triggers as added to robotic parts which can trigger an action much like the robot controller. Fuel tank sensors to trigger staging when a tank gets empty. Maybe one that measures wind speed speed and density and triggers certain fragile deployable parts to retract. I think this would be important for ships with long thrust periods that will continue to execute thrust while not in focus as was mentioned in one of your videos. This will allow them to release tanks when criteria are met according to your design. Link to comment Share on other sites More sharing options...
Aliquido Posted September 28, 2022 Share Posted September 28, 2022 14 hours ago, jclovis3 said: Sensor triggers as added to robotic parts which can trigger an action much like the robot controller. Fuel tank sensors to trigger staging when a tank gets empty. Maybe one that measures wind speed speed and density and triggers certain fragile deployable parts to retract. I think this would be important for ships with long thrust periods that will continue to execute thrust while not in focus as was mentioned in one of your videos. This will allow them to release tanks when criteria are met according to your design. If I may add to this line of thought, I think motion triggered lights would be nice too. Like if your setting up experiments far from the craft, the lights would turn off and not waste electricity. Link to comment Share on other sites More sharing options...
bajtec Posted October 13, 2022 Share Posted October 13, 2022 There is smart parts mod available for ksp1 with functionality you describe already. If there would be similar parts available in KSP2 it would be pretty nice addon. Link to comment Share on other sites More sharing options...
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