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Mods breaking Surface Features?


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KSP mods breaking surface features?

Hey i recently got back into KSP again. with KSP2 incoming i was getting pretty excited. i downloaded some old mods. primarily KSPIE, EVE, Scatterer, and Galaxies Unbound (so i can actually, you know, use the  Alcubierre Drive). unfortunately on my first mun mission i suddenly realized terrain features such as moon rocks and such, and even baobab trees on kerbin aren't spawning in. even with a new save. i have alot of mods. but their mostly expansions or dependancy/ part mods. one specifically being comfortable landing, that way i can make a Opportunity replica. 

I checked the Cheats menu and went to breaking ground, it reads the Quads but 0 features when doing a flyover, but i can see its actively registering where features are supposed to go on kerbin, is one of my mods denying feature spawns? the only thing I see is the obelisk by KSC.

ksp-mods-breaking-surface-features-v0-2y

I want to get everything working so i can do a two week stream of 0 to Interstallar travel before KSP2 comes out. is there a way i can debug this effectively soon?

Here's my current modlist nearly in it's entirety.

ksp-mods-breaking-surface-features-v0-6n

I thought it might be Kopernicus. But I'm not really sure that's it. I'm kind of a noob when It comes to fixing mods, but I feel like the game wants to load them, but can't.

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I believe I've solved it.  It's not with the mods. But a symptom of coding within the stock game. You have to go and download the community foxes/patches mod. And it solves the problem with the ROCspawner. Additionally you have to delete the _Stock file from EVE:R to remove the visual glitches with scatters.

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