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About auto struct


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So I just bought the game, and I'm playing sandbox, I can only find sandbox option, there's no other options, please correct me if I'm wrong.

Because i'm building in sandbox and not limited by research or fund, I'm starting off with building a very big station. Than I found out there's no autostruct option and or hard attachment (or whatever it's called i forgot), I tested it and it was really wobbly, please help.

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Looks like you'll have to re-learn how to properly build things, now that the crutch is gone.

That means stuff like: don't connect two XL parts with a small part; connect them with another XL part. If you want a small part in the middle of a large stack (for example a small engine on a large fuel tank), use an engine plate to form an interstage, or use a payload bay of the appropriate size.

Additionally, if KSP2's node system is anything like KSP1's (and everything seens so far implies yes), then the shorter a part is, the more it will wobble. Four FL-T200 tanks stacked will have the same length as a single FL-T800 tank, but wobble far, far more. Ergo, use long parts where you can.

Finally, struts are a part you can use to stabilize sections that wobble no matter what.

Autostrutting will return in a future release, according to the devs. No timeframe has been given.

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