JWag Posted February 26, 2023 Share Posted February 26, 2023 (edited) Description I've got a craft around Mun and I'm trying to rendezvous with another. However, when I use timewarp to FF to make an orbit adjustment, my orbit is radically altered coming out of warp. I think this is reproducible in this save. Save: https://drive.google.com/file/d/1olUMcfXRtVW8bYKUw_fCgRn_Zn6tUyMl/view?usp=sharing KSP log: https://drive.google.com/file/d/1vOORN8i-TrAeShtEZQzXIx9slv5PfYGd/view?usp=sharing Reproduction Load the JJKSP2 campaign, "autosave_3" You should be in control of the craft "Vulgaris" in orbit around Mun. It has a 56km AP and 19km PE. Go to the map and time warp ahead until you are near Vulgaris' PE. The orbit suddenly goes from a stable orbit to one on a collision course with Mun (suddenly -56km PE!) Vulgaris is also tumbling Did the orbit's AP get its sign flipped from +56km to -56km when coming out of warp? Edited February 26, 2023 by JWag Link to comment Share on other sites More sharing options...
JWag Posted February 26, 2023 Author Share Posted February 26, 2023 Matt Lowne's new video has a nice demonstration of this bug: https://youtu.be/2FecbRWJ1OM?t=775 (this video is kind of a spoiler to an easter egg) Link to comment Share on other sites More sharing options...
NaughtyMonster Posted March 19, 2023 Share Posted March 19, 2023 I've had this happen several times around the Mun myself. Here's a short clip of my PE dropping by about 7km as the time warp ends in orbit around Minmus: Note; smaller changes in AP & velocity occur at the same point. Version 0.1.1.0 Windows 10 i7-7700 MSI GTX 1650 (4GB GDDR6) 32GB 2400MHz (CL15) This seems to be a fairly common occurrence so I imagine you are well aware of it, but please do let me know if you'd like me to do further investigations. Link to comment Share on other sites More sharing options...
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