Draradech Posted February 26, 2023 Share Posted February 26, 2023 KSP2 0.1.0.0.20892 - Windows 10 Home 21H2 - Ryzen 9 3950X - RTX 2080 Ti (Driver 528.49) The game calculates an incorrect dv value in the VAB and flight when the craft has 2 differently sized fuel tanks in the same stage and the engines are radially attached to the smaller tank. Note that the re-calculation in the editor can be tricked to produce the correct value, by moving the engines quickly to the smaller tank. If you wait a second before placing it'll calculate the wrong value (which is also used in flight and after re-loading the craft into the VAB). (Also can be tricked to calculate the wrong value by quickly moving to the bigger tank). Link to comment Share on other sites More sharing options...
Draradech Posted March 25, 2023 Author Share Posted March 25, 2023 This is still a problem in KSP2 0.1.1.0.21572 - Windows 10 Home 21H2 - Ryzen 9 3950X - RTX 2080 Ti (Driver 531.18) The behavior changed slightly: It is no longer timing-dependent. Engines radially on the smaller of two tanks in a stage will now always show the wrong dv value, in the VAB and in flight. Link to comment Share on other sites More sharing options...
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