saphera12 Posted February 26, 2023 Share Posted February 26, 2023 (edited) 1. SAS is as likely to crash my vessel as keep it steady. This problem is especially clear in planes. This combined with the rockets being even more floppy than KSP1 means that during Launch/ Flight/ or even in space with large vessels SAS can not be used 90% of the time. 2. Maneuver nodes reset constantly. 3. Orbital Path is not shown when entering a new SOI. Either a glitch or just a missing feature. Either way it needs to be corrected to allow for any kid of transfer correction or fine tuning. 4. Kraken strikes! When using time warp low in the SOI of a body besides Kerbin a rotation gets applied that will spin the vessel to destruction. Makes landing and decent burns tedious because you cannot use time warp. 5. The pop up messages for Pause/ start time and “auto: ground” glitch out and fill the entire screen. Pausing repeats the message between 3-5 times and if flying in a low orbit near the boarder or ground/orbit the camera message just covers the whole screen. These messages should be transparent (like KSP1), togglable, and not glitch out and repeat from a single event. 6. Fuel lines and cross feed are broken, just don’t work. Turn off cross feed still drains all tanks, put in fuel lines still drains all tanks… makes stages and sstos difficult if not impossible. 7. The VAB: this is a whole set of its own issues: a. Mirroring is broken for things like struts and fuel lines. They have to be placed one by one and then they disappear if you move/ reload/ or merge the part. b. Data!!! Delta V display just doesn’t work most of the time. c. Select Root and launch buttons don’t seem to really work. d. Placing parts inside payload/hollow parts is very difficult as it tries to attach to the outside. e. Center of mass and center of lift do not update accurately or reliably. Big problem when making planes. Adjusting the fuel in the part editor did not translate to show the new center of mass. When using the wing editor, the center of lift display does not update until the editor is closed. this means that in order to manipulate the center of lift you have to blindly try and adjustment close the editor see the effect on the center of lift and reopen the editor and repeat. Edited February 26, 2023 by saphera12 Link to comment Share on other sites More sharing options...
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