Jump to content

rotating the whole craft in VAB wil also rotate SAS and player input


basb4

Recommended Posts

when a craft is rotated by the root part the SAS and player input are out of phase by 90 deg

 

controle setup:

spawn a command capsule in the VAB, add a SRB and launch. make sure SAS is on and locked or pointed up, craft should point up the whole way.

recreating bug

revert to the VAB, grab the command pod (root part) and rotate the whole craft by 90 deg by pressing Q or E and launch again. make sure SAS is on and locked or pointed up.

result: the craft starts spinning around when trying to keep its heading in a way that indicates the inputs are rotated 90 deg.

the RCS on the pod doesn't seem to have the same problem, likely because it rotated as well.

 

good luck

Link to comment
Share on other sites

×
×
  • Create New...