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Performance Issue on Recommended RTX 3080 with lowest Graphics Settings and Stock Rocket


Shardic

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  • KSP Version: 
    • 0.1.0.0.20892
  • Operating System and version: 
    • Windows 10 Home
  • CPU and GPU models, any other system information which could be relevant
    • Intel(R) Core(TM) i9-10900X CPU @ 3.70GHz   3.70 GHz
    • RTX 3080 10 GB
    • 64 GB RAM
  • Description of the bug.  
    • Expected Behavior:
      • The most of graphic load should come from the parts of the rocket/vehicle, not from looking at the ground from 30 kms up in the sky with lowest graphics settings, no clutter and an RTX3080 with 10 gigs and a stock rockets last stage (only 2 parts??? get my graphics card to a 100% because of the ground ??? what)
    • Observed Behavior
      • Graphic load is stuck at a 100% for the GPU alone from angling the camera towards a body. When angled above into the sky, the graphic load sinks down to 20 to 40 % depending on what is on the screen (mostly celestial body wise). 
      • Same goes for Main Menu, because Kerbin is seen there it fully uses the graphics card. I dont want to heat my flat with looking at a menu. The texture of a planet should never use up all my GPP
      • Not only testet on Kerbin but also on Mun and Minmus.
  • Steps to Replicate
    • Start a Rocket, have Kerbin inside your view --> Even with only 2 parts on your rocket --> Graphic load 100% --> Heat your flat with expensive electrical power (unplayable in Summer)
  • A list of ALL mods.  If the list is long, please consider using a spoiler window.
    • No Mods
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