WingC3 Posted February 27, 2023 Share Posted February 27, 2023 KSP Version : 0.10 Operating System and version: Windows 11 CPU and GPU models: AMD Ryzen 9 3900XT | nVidia Geforce RTX 3090 Founders Description of the bug. Expected Behavior: Rotational maneuvers using SAS should not induce linear velocity changes in the spacecraft. Observed Behavior: Rotational maneuvers using SAS impart significant linear velocity changes on the spacecraft in what appears to be the radial in/out directions (depending on direction of the rotation) Steps to Replicate: This is somewhat noticeable around any body, but is MOST noticeable around low-gravity bodies where orbital changes of >1km can be observed merely by rotating the craft 180 degrees or asking SAS to hold orientation for a period of time. Fixes / Workarounds (if known..) : The only workaround I've found is to disable SAS as soon as the craft is stable in a given orientation, and if needed, use correction burns to adjust the orbit. A list of ALL mods. If the list is long, please consider using a spoiler window: NONE Link to comment Share on other sites More sharing options...
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