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Parts getting offset in When loading craft


Maggnum69

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KSP version:

KSP2 Early access version 0.1.0.0.20892

Operating system:

Windows 10

Hardware:

Geforce RTX 2070S,  Intel core i5-9600KF @ 3.7 GHz, 48 GB DDR 4 RAM

Bug description:

Small parts such as RCS and antennas gets offset or moved away from the main craft every time i load it.  It just moves sligtly in the same direction and just stayes there. They are still part of the craft and rotates with it and everything.

Expected Behavior:

Parts STAY on the craft when loading it

Steps to Replicate:

I built an orbital station with parts such as antennas and RCS and every time i loaded it when docking or from a save, the parts had shifted just a bit. bigger parts stayed. I have not found a fix, and the parts just keep shifting more and more for each load i do. I dont have any mods.

Screenshots

image.png

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Same thing here.

Bug description: Radially attached parts are becoming more and more offset from the center of the craft body once in flight for an unknown amount of time. The actual center around which they are radially attached seems to be offsetting, which then offsets the parts. This has gotten worse over time after doing other things in KSP2, letting time pass and then going back to the craft.

First time I noticed this happening, the radial parts on the side of the craft that were "sinking in" to the craft were still somewhat visible:

YlH11zy.png

 

This was the opposite side of the craft, where the radial parts were offsetting away from the craft:

UJJPkgk.png

 

After doing some other things in KSP2, discovering more bugs, & coming back to KSP2 after exiting it for a while, these radial parts had offset even more:

0D1GP5k.png

As you can see, now the radial parts that were offsetting into the craft were no longer visible & were truly inside the body of the craft:

Z5gbbUp.png

 

As for the opposite side, those radial parts were even further away than before:

eFxYtkR.png

 

Oh and poor Bill Kerman can't exit the craft either because one of the offset batteries is blocking the hatch. This means the parts are also offsetting upwards a bit, which is visible in my screenshots.

I did manage to get this craft, which is the upper stage of the stock K1 rocket, to an orbit around the Mun. So that means the craft is still functional at least. Certainly less game-breaking than other bugs I've encountered or read about, but still not good.

KSP2 version: 0.1.0.0.20892
OS: Windows 10 Pro, Version 22H2
CPU: Intel Core i7-7820X @ 3.60GHz, 8 cores
RAM: 32GB DDR4
GPU: 8GB VRAM, AMD Radeon RX 6600
GPU driver: 23.2.2

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