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(BUG) Resolution adjustment causes crash


President0

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While I was use a 4K screen and set Windows 11 to 4K resolution, adjust the resolution in game setting resulted in black screen and then the game crashed. I can still see KSP2 in the taskbar, but I can't open the window then  the game crash. After I changed Windows setting into 2K resolution, the problem gone. 

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Here's the log:

[LOG 21:17:18.136] [System] ******* Log Initiated *******
OS: Windows 11  (10.0.22621) 64bit
CPU: AMD Ryzen 5 3500X 6-Core Processor  (6)
RAM: 32693
GPU: NVIDIA GeForce RTX 2060 (5958MB)
SM: 50 (Direct3D 11.0 [level 11.1])
RT Formats: ARGB32, Depth, ARGBHalf, Shadowmap, RGB565, ARGB4444, ARGB1555, Default, ARGB2101010, DefaultHDR, ARGB64, ARGBFloat, RGFloat, RGHalf, RFloat, RHalf, R8, ARGBInt, RGInt, RInt, BGRA32, RGB111110Float, RG32, RGBAUShort, RG16, BGRA10101010_XR, BGR101010_XR, R16


Log started: 周六, 2月 25, 2023 21:17:18


[LOG 21:17:18.682] Version Info: 0.1.0.0.20892
[LOG 21:17:18.683] Command Line Args:G:\SteamLibrary\steamapps\common\Kerbal Space Program 2\KSP2_x64.exe
[LOG 21:17:19.646] [UI] Primary EventSystem Selected: 'GameManager'(instance id: 205062)
[LOG 21:17:19.650] [UI] Localization sources updating
[LOG 21:17:19.786] [UI] Localization sources updating
[LOG 21:17:19.795] [System] Set Loading Optimizations completed in 0.0010s.
[WRN 21:17:19.910] [Steamworks.NET] SteamAPI_Init() failed. Refer to Valve's documentation or the comment above this line for more information. SteamManager
[LOG 21:17:20.122] [System] Creating Game Instance completed in 0.3208s.
[ERR 21:17:20.389] AssetProvider unable to find asset of type 'UnityEngine.GameObject' and key of 'ConsoleDebug/ControlButton.prefab'.

[ERR 21:17:20.389] AssetProvider unable to find asset of type 'UnityEngine.GameObject' and key of 'ConsoleDebug/ControlNumericField.prefab'.

[ERR 21:17:20.389] AssetProvider unable to find asset of type 'UnityEngine.GameObject' and key of 'ConsoleDebug/ControlLabel.prefab'.

[ERR 21:17:20.389] AssetProvider unable to find asset of type 'UnityEngine.GameObject' and key of 'ConsoleDebug/ControlDropList.prefab'.

[ERR 21:17:20.389] AssetProvider unable to find asset of type 'UnityEngine.GameObject' and key of 'ConsoleDebug/ControlCheckbox.prefab'.

[ERR 21:17:20.389] AssetProvider unable to find asset of type 'UnityEngine.GameObject' and key of 'ConsoleDebug/ControlHorizontalSlider.prefab'.

[WRN 21:17:20.455] DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
[LOG 21:17:20.459] WwiseUnity: Wwise(R) SDK Version 2021.1.10 Build 7883.
[LOG 21:17:20.464] WwiseUnity: Setting Plugin DLL path to: G:\SteamLibrary\steamapps\common\Kerbal Space Program 2KSP2_x64_Data\Plugins\x86_64
[LOG 21:17:20.473] WwiseUnity: Sound engine initialized successfully.
[LOG 21:17:20.540] Modlog : Unable to locate the mods directory!
[WRN 21:17:20.565] [Debug] JsonReaderSerializer Begin() error!!  mJsonString is empty!!!
[LOG 21:17:20.743] [Graphics] Screen Resolution set to (0, 1)
[LOG 21:17:20.749] [System] Initializing Game Instance completed in 0.3594s.
[LOG 21:17:20.877] [Audio] [AkLanguageBankReloader] Current WWise Language is : English
[LOG 21:17:20.910] [Audio] [AudioSettings] KSPEventAudioManager about to set audio settings!
[LOG 21:17:20.910] [Audio] [AudioSettings] KSPEventAudioManager SetMasterVolume 100
[LOG 21:17:20.910] [Audio] [AudioSettings] KSPEventAudioManager SetMusicVolume 100
[LOG 21:17:20.910] [Audio] [AudioSettings] KSPEventAudioManager SetSFXVolume 100
[LOG 21:17:20.910] [Audio] [AudioSettings] KSPEventAudioManager SetVoiceVolume 100
[LOG 21:17:20.910] [Audio] [AudioSettings] KSPEventAudioManager SetKerbalCommVolume 100
[LOG 21:17:20.911] [Audio] [AudioSettings] KSPEventAudioManager SetAmbienceVolume 100
[LOG 21:17:20.911] [Audio] [AudioSettings] KSPEventAudioManager SetUIVolume 100
[LOG 21:17:20.911] [Debug] [AudioSettings] KSPEventAudioManager audio settings set!
[WRN 21:17:22.686] Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created.
[WRN 21:17:22.686] Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created.
[WRN 21:17:22.686] Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created.
[WRN 21:17:22.686] Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created.
[WRN 21:17:22.687] Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created.
[WRN 21:17:22.687] Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created.
[WRN 21:17:22.688] Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created.
[WRN 21:17:22.688] Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created.
[WRN 21:17:22.689] Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created.
[WRN 21:17:22.689] <color=#0099bc><b>DOTWEEN ► </b></color>Max Tweens reached: capacity has automatically been increased from 200/50 to 500/50. Use DOTween.SetTweensCapacity to set it manually at startup
[WRN 21:17:22.689] Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created.
[WRN 21:17:22.692] Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created.
[WRN 21:17:22.692] Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created.
[WRN 21:17:22.693] Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created.
[WRN 21:17:22.693] Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created.
[WRN 21:17:22.693] Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created.
[WRN 21:17:22.693] Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created.
[LOG 21:17:23.691] [Graphics] Current Quality Set to Fantastic
[WRN 21:17:23.698] RenderTexture.Create: Depth|ShadowMap RenderTexture requested without a depth buffer. Changing to a 16 bit depth buffer.
[LOG 21:17:23.702] [System] Creating Graphics Manager completed in 1.2533s.
[WRN 21:17:23.705] Adding Blur Command Buffer to camera failed. No active Camera.
[WRN 21:17:23.711] Adding Blur Command Buffer to camera failed. No active Camera.
[LOG 21:17:24.099] [System] Creating Main Menu completed in 0.3885s.
[LOG 21:17:24.895] [UI] Localization sources updating
[LOG 21:17:25.566] [UI] Localization sources updating
[LOG 21:17:25.630] [System] Load UI Background Scenes completed in 1.5297s.
[LOG 21:17:25.749] [System] Parsing Loading Screens completed in 0.0237s.
[LOG 21:17:25.750] [System] Set Loading Optimizations completed in 0.0002s.
[LOG 21:17:25.767] [General] [State] Swapping game state! prev: [WarmUpLoading] --> new: [MainMenu]
[LOG 21:17:25.921] Toggle: CampaignEntryToggle(Clone) changed to: True - CurActive: CampaignEntryToggle(Clone)
[WRN 21:17:25.970] Releasing render texture that is set to be RenderTexture.active!
[LOG 21:17:31.666] [Authentication]: anonymous login success
[WRN 21:17:42.960] [Authentication]: 
[ERR 21:17:45.244] Releasing render texture that is set as Camera.targetTexture!

Edited by President0
Typo
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