Jason_25 Posted March 1, 2023 Share Posted March 1, 2023 Sometimes I have to redadjust my engines because the thrust is blocked by various components. On KSP 1 you could tell because this would create unwanted handling affects and overheating of the part caught in the jet stream. The thrust is basically a pin point in this game and being blocked means there is no net transfer of force so no way to know "kinetically" and no way to know "thermally" because heating is unimplemented. Thus at each major change I take off and cycle each engine looking for adverse yaw and if there is none I redadjust the engine pair. Repositioning the engines outward in an obvious way is not an option because I need to keep COG as far forward as possible. Link to comment Share on other sites More sharing options...
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