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KSP2Dev: LogConsole


IgorZ

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KSP2 doesn't provide a convenient tool to access game's logs. Moreover, many events are filtered out even in the existing file log. This mod creates an in-game console as well as provides better features on persisting the logs.

By default the new console is activated by pressing the Back Quote key, but it can be changed in the settings file.

Features

  • A full screen window mode improves visibility.
  • An advanced system of logs filtering. You can blacklist the sources you don't want to see the logs from.
  • The stack trace for any log record allows you figuring out the source module.
  • Each log record has a "source" label, a short version of the full stack trace that says where this record came from (basically, the full method name).
  • The log records have a timestamp which helps in the retrospective analysis of the events.
  • The ability to save the logs into files for even better retrospective analysis. The logs don't get overwritten on game restart.
  • A quick filter can be applied to see the logs of the specific types only: INFO, WARNING, ERROR or EXCEPTION.
  • A quick filter by source, which is every handy when you need to see events from just one particular mod.
  • A pause mode to freeze the view when the logs records are added too fast.
  • Two special modes for handling the high frequency logs (e.g. when logging from Update() method). In Condensed and Smart modes multiple repeated records are collapsed into just one line.
  • The console settings can be adjusted via settings.json file.

Install

 

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