LeroyJenkins Posted March 2, 2023 Share Posted March 2, 2023 (edited) Version Info: 0.1.0.0.20892 OS: Windows 11 (10.0.22621) 64bit CPU: AMD Ryzen 9 5950X 16-Core Processor (32) RAM: 130992 GPU: NVIDIA GeForce RTX 3090 (24340MB) SM: 50 (Direct3D 11.0 [level 11.1]) RT Formats: ARGB32, Depth, ARGBHalf, Shadowmap, RGB565, ARGB4444, ARGB1555, Default, ARGB2101010, DefaultHDR, ARGB64, ARGBFloat, RGFloat, RGHalf, RFloat, RHalf, R8, ARGBInt, RGInt, RInt, BGRA32, RGB111110Float, RG32, RGBAUShort, RG16, BGRA10101010_XR, BGR101010_XR, R16 On a interplanetary flight to EVE: Expected Behavior: When selecting the RCS Enable/Disable Button on the NAV Ball, it should either Enable or Disable the RCS system. Observed Behavior: Directly selecting the RCS button does nothing. However, when doing the following actions the RCS changes state: Using the LIGHTS action group button Using the LANDING Gear Group button Switching between Vehicle View and Map View and vis versa Warping to next Burn Time Placing a Maneuver Node, or selecting an establishing maneuver node Selecting a PE or AP point to view Time Warping Steps to Recreate: Create vehicle with additional RCS engines and fuel pod. Launch into Kerbin orbit, establish a Kerbin escape maneuver. Do any of the above actions. Workaround: Constantly turning off the RCS, by clicking over the Antenna Tracking Icon button next to the SAS button on the NAV Ball. No full fix found yet. Mods: None Logfiles: Looked in the only logfile I could find, nothing specific to RCS. Though there are many other error messages. For Example: [LOG 15:31:56.383] [Debug] CheckEncounter: failed to find any intercepts at all [ERR 15:31:56.393] [General] Object reference not set to an instance of an object at KSP.Rendering.PostProcessVolumeOverride.UpdateAutoExposure (System.Single blendValue, KSP.Rendering.CelestialBodyLightingData lightingData) [0x00000] in <8c5bdf369a8c45f68951f69eb825ef73>:0 at KSP.Rendering.PostProcessVolumeOverride.UpdatePropertyWeights (System.Single blendValue, KSP.Rendering.CelestialBodyLightingData lightingData) [0x0000d] in <8c5bdf369a8c45f68951f69eb825ef73>:0 at KSP.Rendering.PostProcessingSystem.UpdateFlightPostVolumes (KSP.Sim.Position observedPos) [0x0001d] in <8c5bdf369a8c45f68951f69eb825ef73>:0 at KSP.Rendering.PostProcessingSystem.IUpdate.OnUpdate (System.Single deltaTime) [0x0002f] in <8c5bdf369a8c45f68951f69eb825ef73>:0 at KSP.Game.GameInstance.Update () [0x000bf] in <8c5bdf369a8c45f68951f69eb825ef73>:0 Notes: This maybe why Kerbinauts are seeing MP fuel disappear unexpectedly. One may be unaware that RCS is turning on and off when it should not be by doing any of the above listed actions. Thank you, UPDATE: This looks to be intermittent. I started the same campaign, loaded the same vehicle workspace and repeated the trip to EVE. No RCS issues this time. Edited March 2, 2023 by LeroyJenkins Link to comment Share on other sites More sharing options...
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