DocMike Posted March 2, 2023 Share Posted March 2, 2023 (edited) KSP Version 2.0 Windows 10 Home Intel(R) Core(TM) i5-9400F CPU @ 2.90GHz 16GB RAM NVIDIA GForce GTX 1050 Ti Expected Behavior Ship stable in all axis before entering warp, expected to remain so after canceling time warp Observed Behavior Landing on Eeloo, big ship but relatively few parts. Slowing time warp to 1x caused the spacecraft spinning, not responsive to reaction wheels and RCS. It was responsive to thrust vectoring i.e gimbal, so I was able to repeat the condition several times until finally coming to a touchdown. Ship devoured by Kraken afterwards (exploded spontaneusly). Fixes / Workarounds (if known..) Autopilot to retrograde, burn until ship stabilized, land without time warping Edited March 2, 2023 by DocMike Link to comment Share on other sites More sharing options...
Apop85 Posted March 3, 2023 Share Posted March 3, 2023 Had same issue on Dres. Stopped after one hour of trying to fix it. Link to comment Share on other sites More sharing options...
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