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Bug KSP2: Loading makes ship status "Landed". Trajectory unavailable. Consistent bug.


NavyMonkey

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KSP2 v.  0.1.0.0.20892

Windows 11 Home v. 22H2 OS build 22621.1265 Windows Feature Experience Pack 1000.22638.1000.0
AMD Ryzen 7 5800H with Radeon Graphics 3.20 GHz
NVIDIA GeForce RTX 3070 Laptop GPU
 

Loading/quickload from a save/quicksave makes ship status "landed" even though it is still in flight.  Flight trajectory is then unavailable. Ship status "Landed" is found in the tracking station.

This means I basically meaning I can't save my game.

Happens every time I load. Tried buiding new ships and starting new campaigns.

No fix found.

No mods installed.

 

 

 

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I have the same issue after a minimus landing.

I'm pretty certain my state was landed before loading. As I loaded because the lines weren't visible.

I did quite a few hops on the surface though, so perhaps it was during one of these hops that I loaded before actually reaching orbit.

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  • 3 weeks later...

Bug is still happening here even without quick-save/loading. Took off from Duna in a capsule, orbiting Duna but no paths. Tracking station says, "Landed."  If I switch to the capture vessel, the capsule's speed drops to about 50m/s, it is still "Landed."

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  • 2 weeks later...

Hi, don't know if you have seen a temp fix for this,  where you can edit your save to change the state of the craft your having the "landed" state.

That is if you brave enough, always make a backup before of your save if you do try.

This is the page :

Would search for the vessel name and then look for "Situation" then change to "Orbiting" 

This bug hit me on the one good attempt when trying to get my ship into space.  Props to The_Mopy for the info, saved hours of trying to get another successful launch

Hope this helps

 

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