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Land as close as possible to KSC


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The challenge is simple, yet not easy. Send a ship in orbit (reach a stable orbit at least 100km high). Once in stable orbit, retroburn to get into atmosphere, aim for the landing spot to be closest to KSC (keep in mind the aerobraking, so aim further then KSC since the atmosphere will further move your landing position).

Once in the atmosphere (below 60km), you can no longer use your engines to aim closer to the KSC, you let the spacecraft fall towards the KSC, the atmosphere will slow you down, and the only equipment you're allowed to use below 60km altitude are the parachutes so you don't destroy yourself at landing. Don't make your ship too big and heavy, or the atmosphere won't lower your speed enough and the parachutes won't do you good. But make sure you have enough fuel.

Oh and did I mention... Stock parts only and no MechJeb (or however you spell it) to land at KSC

Post a screenshot of the ship in orbit (to make sure you at least got in orbit :P) and a screenshot of the landed ship near KSC!

Enjoy!

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You can still slow down enough for parachutes to work, I've encountered that situation many times where i set my course of landing and... run out of fuel, and just hope i break enough. If you wait long enough (below 2km, or even below 1km) before opening the parachute (besides, they don't open until below 500m anyways), they work.

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Here’s my entry. I landed 3.3 km from the pad. No mods, no retries.

I left Jeb in orbit for about 5 hours so that he’d land in daylight. I timed my de-orbit burn off my final over flight of KSC. While I didn't use any mods, I did calculate the timing of my de-orbit burn and my re-entry trajectory in my own spreadsheets and software.

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