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Flag textures are not properly reversed on back side.


silent_prtoagonist

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A very minor bug/missing feature: Flags should have their texture reversed on the back side; as though there were a single pattern showing through both sides of the fabric. 

Current Behavior:

Spoiler

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Expected Behavior:

Spoiler

M1kArVu.jpg

 

 

Edited by silent_prtoagonist
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good point, I really hoped they would add mesh distortion to flag models as of KSP2, since originally the point of Squad was: flags that are planted on the Mun (read: on celestial bodies without atmosphere) are planted on a pole with another plank to hold upper edge of the flag in unfolded attitude - but that looked really weird on Kerbin\Eve\Duna - there probably should be 2 separate models of the flag - one should include mesh distortion for atmosperic bodies and then uvw should be set as you suggested - a flag is a piece of see-through colorized fabric, after all

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