MehJeb Posted March 7, 2023 Share Posted March 7, 2023 Pressing "destroy" in the list (left pane) and then "confirm" in the confirmation dialog does nothing. BTW, having that hash there is even funnier than "DEFAULT-NAME-#"... The proper way to name debris would be (on staging or collision) to instantiate a name from OriginalVesselName + " " + PartName, it would result in nice self-explanatory names such as "Debris: DragonX Fairing" or "Debris: Soyuz Booster" etc. Link to comment Share on other sites More sharing options...
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