roiul Posted March 8, 2023 Share Posted March 8, 2023 After 10 attempts of me failing to create a working space station of any size/form using docking ports, it's safe to say that this is a pretty serious bug. No, I have not altered any files and this is a fresh steam install of KSP2. (yes I've tried uninstalling and verifying game files) Summary: Docking 2x or more crafts together causes them to lose commnet connection, spin faster and faster uncontrollably (SAS/RCS worsen this), even though all the prerequisites for a functioning docked craft are present, and both crafts functioned fine prior to docking. Required to recreate: 2x Vessels comprised of the following: At least 1x of each, Probe Core (any) , Command Pod (any) , Kerbal, Battery (any), Solar Panel (any), Antenna (any), >0 EC, >0 MP. Steps to Recreate: Get 2x Vessels into any orbit around any celestial body, dock the two vessels together. Expected Result: The two craft are docked together and I can continue as normal. Actual Result: Both crafts uncontrollable and rendered useless, regardless of how many quicksaves and reloads. Please reply to this topic if you are experiencing the same issue. Link to comment Share on other sites More sharing options...
roiul Posted March 8, 2023 Author Share Posted March 8, 2023 (edited) KSP Version - 0.1.0.0.20892 Operating System and version - Windows 11 64bit CPU and GPU models - Intel core i7-12700F / NVIDIA GeForce RTX 3060 12GB Fixes / Workarounds (if known..) - None A list of ALL mods - None Other Notes: Fix Pls Edited March 8, 2023 by roiul Link to comment Share on other sites More sharing options...
Cyal Posted March 8, 2023 Share Posted March 8, 2023 Hey, i have the exact same issue - came here to see if it is just me :-D Tried it a few times, but not in so many iterations. The spinning gets faster and faster, changes the orbit, and destroys my craft. Link to comment Share on other sites More sharing options...
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