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Vessels are rendered uselsss after docking


roiul

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After 10 attempts of me failing to create a working space station of any size/form using docking ports, it's safe to say that this is a pretty serious bug.

No, I have not altered any files and this is a fresh steam install of KSP2. (yes I've tried uninstalling and verifying game files)

Summary: Docking 2x or more crafts together causes them to lose commnet connection, spin faster and faster uncontrollably (SAS/RCS worsen this), even though all the prerequisites for a functioning docked craft are present, and both crafts functioned fine prior to docking.

Required to recreate: 2x Vessels comprised of the following: At least 1x of each, Probe Core (any) , Command Pod (any) , Kerbal, Battery (any), Solar Panel (any), Antenna (any), >0 EC, >0 MP.

Steps to Recreate: Get 2x Vessels into any orbit around any celestial body, dock the two vessels together.

Expected Result:  The two craft are docked together and I can continue as normal.

Actual Result: Both crafts uncontrollable and rendered useless, regardless of how many quicksaves and reloads.

Please reply to this topic if you are experiencing the same issue.

 

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  • KSP Version - 0.1.0.0.20892
  • Operating System and version  - Windows 11 64bit
  • CPU and GPU models - Intel core i7-12700F / NVIDIA GeForce RTX 3060 12GB
  • Fixes / Workarounds (if known..) - None
  • A list of ALL mods - None
  • Other Notes: Fix Pls
Edited by roiul
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Hey, i have the exact same issue - came here to see if it is just me :-D

Tried it a few times, but not in so many iterations.

The spinning gets faster and faster, changes the orbit, and destroys my craft.

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