Karazynol Posted March 17, 2023 Share Posted March 17, 2023 Textures get really blurry when looking at surfaces at a shallow angle. Both Anisotropic Filtering and antialiasing (4x) are activated, but textures don't look noticeably different when disabled _______________________________________________________________ game version: 0.1.1.0.21572 OS: Windows 10 GPU: NVIDIA Geforce RTX 3070 CPU: Intel(R) Core(TM) i5-12400F Link to comment Share on other sites More sharing options...
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